Mass Effect Andromeda Facial Animation Issues Reportedly Due To Excessive Outsourcing

What went wrong?

Posted By | On 03rd, Apr. 2017

One of the biggest controversies around Mass Effect Andromeda, and one which has become a poster child for all the perceived issues with the game, is its facial animations- they are so bad that they have basically become a meme unto themselves, going viral thanks to their sheer absurdity. Given the emphasis that Mass Effect games place on believable characterization and on storytelling, this has legitimately been a drag, and baffling as to how it happened in the first place- how could Bioware regress?

As it turns out, the explanation for that may be that they didn’t- they dimply decided to relegate all facial animation to CyberScan, a 3D scanning and rendering program, rather than sculpting and rendering faces themselves. It appears as though Bioware used CyberScan’s new facial scanning technology en masse- which is what appears to have caused the problems at all.

More worryingly, it also sounds like the development team proper didn’t want to use CyberScan for this at all, but that the decision was made higher up in Bioware’s chain of command, and they had no choice but to go with it- management, it seems, didn’t feel as though facial animations were a priority.

This information comes to us courtesy of an investigation carried out by Liam Robertson (you can see his video below), reported by TechRaptor. Robertson has a good track record for accuracy- but naturally, it is contingent upon us to request you to exercise some prudence in taking this report as gospel. That said, if it is true, then it paints a rather disturbing picture of the disconnect between Bioware’s development team and games, and their upper management- and that is never a good thing.


Keep On Reading!

Fairgame$ Officially Cancelled Over 3 Years After Its Announcement

Fairgame$ Officially Cancelled Over 3 Years After Its Announcement

An alleged internal email cites mixed "player feedback and retention results" alongside "challenging market co...

Monster Hunter Wilds: Ascendance Beta Listing Reportedly Spotted on SteamDB

Monster Hunter Wilds: Ascendance Beta Listing Reportedly Spotted on SteamDB

Much like the base game and previous releases, Capcom could be preparing a beta test for the expansion ahead o...

The Division 2: Echoes of Central Park Review – Scary and Satisfying

The Division 2: Echoes of Central Park Review – Scary and Satisfying

The Division 2 takes us to a corner of NYC that doesn’t pull its punches, delivering a neat little adventure...

The Outer Worlds 2: Side Effects Guaranteed Out on December 2nd, Adds “Hours of New Content”

The Outer Worlds 2: Side Effects Guaranteed Out on December 2nd, Adds “Hours of New Content”

The first of a two-part expansion retails for $14.99 and offers a new location, companion gear, Perks, Flaws, ...

GTA 6’s Biggest Leap Could Be How the World Reacts to Your Crimes

GTA 6’s Biggest Leap Could Be How the World Reacts to Your Crimes

Is it even a GTA game if you’re not committing any crimes? But we think GTA 6 could make getting away with t...

The Legend of Zelda: Ocarina of Time Remake Review – Masterclass

The Legend of Zelda: Ocarina of Time Remake Review – Masterclass

The Legend of Zelda: Ocarina of Time Remake's new visuals and great performance make this a beautifully paced ...