Mass Effect Andromeda – No Spaceship Battles, Multiplayer, And Dialogue Tones Detailed

More granular control than what Mass Effect 3 provided players.

Posted By | On 27th, Nov. 2016

mass-effect-andromeda_001

With information on Mass Effect Andromeda now finally being shared, we are learning more and more meaningful stuff about the game, as opposed to the banal, trite, pointless stream of teasing that we were being subjected to before then. For instance, taking to Twitter, Bioware’s Ian S Frazier recently decided to answer some fan questions, revealing more about the game in the process.

Frazier revealed that the multiplayer of Mass Effect Andromeda had been modeled on the mutiplayer in Mass Effect 3, calling Andromeda‘s multiplayer Mass Effect 3 multiplayer ‘on steroids.’ He also revealed that while the team had seriously considered putting spaceship battles into the game, they had eventually decided against it- is this going to be something that returns in a future entry?

He also discussed dialog and control over Ryder in the game, implying that Andromeda may offer more control to the player than Mass Effect 3 did. “We have five “tones” to help you define Ryder’s personality, so quite a bit of control. (tone 5 is for actions),” he said, in response to a fan’s query.

All of which sounds good to me (space battles would have been great, though). Mass Effect Andromeda will launch on Xbox One, PS4, and PC in Spring 2017.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Death Stranding 2: On the Beach Director Pre-Emptively Apologises for Higgs Being Ridiculous

Death Stranding 2: On the Beach Director Pre-Emptively Apologises for Higgs Being Ridiculous

During the SXSW 2025 panel, Kojima described the character of Higgs as so ridiculous that players will throw t...

Death Stranding 2: On the Beach – Hideo Kojima Reveals Details on Decision to Cast Luca Marinelli

Death Stranding 2: On the Beach – Hideo Kojima Reveals Details on Decision to Cast Luca Marinelli

"Neil is an important role that replaces Cliff from Death Stranding 1. The fans would not be satisfied unless ...

Dollhouse: Behind the Broken Mirror Gets New Video Series Revealing More Details

Dollhouse: Behind the Broken Mirror Gets New Video Series Revealing More Details

The first video of the new Sessions series gives us details about the central story and theemes of Dollhouse: ...

JDM: Japanese Drift Master Delayed to May 21st

JDM: Japanese Drift Master Delayed to May 21st

Developer Gaming Factory is putting the "final polishing touches" on the open-world racer and will reveal more...

Blades of Fire Will be “Strongly Narrative-Driven”, Players’ Curiosity Will Reveal More of the Story

Blades of Fire Will be “Strongly Narrative-Driven”, Players’ Curiosity Will Reveal More of the Story

Blades of Fire will still make use of cutscenes to tell its story, but players can learn more by interacting w...

Atomfall – Everything You Need to Know

Atomfall – Everything You Need to Know

Rebellion's post-nuclear adventure is intriguing, unorthodox, and immensely involving - here's what you should...