Mass Effect Andromeda Uses Physical Based Rendering For Graphics Tech, May Possibly Use DX12

DX12 inclusion is hinted at, but not confirmed.

Posted By | On 18th, Oct. 2015

Mass Effect Andromeda

There has been a lot of talk, since Mass Effect: Andromeda was first announced about just how nice the game looks. Apparently, it shouldn’t be all that surprising that the game is as good looking as it is, considering the engine and the software that has been used to put it together. It turns out the game uses a physical based rendering technique for its graphics and the way this was found out was when someone was asking about Star Wars: Battlefront.

Johan Andersson was interacting with fans on Twitter about Battlefront and one user complimented the way that game looked, while also wondering whether Andromeda would make use of PBR. Andersson replied that all the games that use the Frostbite engine will also make use of PBR technology. The company said there is actually a bit of a transitive operation going on right now that is allowing them to make sure all games working with Frostbite are also going to be using PBR tech.

Another big piece of current generation technology is the arrival of DX12 and there are plenty of people who are wondering when it might be a part of the Frostbit engine. One user asked this exact question to Stefan Boberg on Twitter and he was given an answer that could also be a hint at DX12 being part of Andromeda. Bohberg responded that DX12 is already a part of the Frostbit engine and that it isn’t yet known what game will be the first to feature it, though he did put a smiley symbol at the end. This seems to indicate Mass Effect: Andromeda could be that first game.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...