Kojima looks back on how development has changed.
Commenting on the development of the hugely anticipated upcoming sandbox game that is Metal Gear Solid 5: The Phantom Pain, Hideo Kojima has came out singing the praises of his team. After commenting on “putting together” the games various aspects, he said “I was re-watching the making of MGS4, the version narrated by Director Tsukamoto that shipped with the game and hasn’t been broadcasted over CS or BS.”
He further stated that, “It has been six years since then. Times have changed. Technology, tools, games and even fashion changed. What what I’m doing did not change. It should be the same for movies. It’s creating with ultimate passion (laughs).”
He also recently shared an image that was captured during the development of Metal Gear Solid 4: Guns of the Patriots which shows him in the studio alongside other developers and staff capturing vocals for the game. It’s amazing how Kojima hasn’t lost his utmost devotion to making games even after so many years.
MGS4メイキングの1場面(縦横比はおかしいです)から。奥からムラシュウ、僕、シマーン。ブースには喜久子さん。 pic.twitter.com/UD1byidtdG— 小島秀夫 (@Kojima_Hideo) December 29, 2014
MGS4の時のメイキングを観直した。CSかBSで放送されたものは見つからなかったのでゲームに同梱された塚本監督ナレーション・バージョン。あれからもう6年も経つ。時代は変わった。技術もツールもゲームも流行も変わった。でもやってることは変わらない。映画も同じはず。物創りの最後は情熱w— 小島秀夫 (@Kojima_Hideo) December 29, 2014