Microsoft on Xbox One Backwards Compatibility: Publishers Are Responding Favorably

'We're having great conversations about it.'

Posted By | On 05th, Aug. 2015

Xbox One Logo

The only roadblock to Microsoft’s excellent backwards compatibility program for the Xbox One so far is the fact that the publishers may not be on board- as Microsoft explained when they debuted the feature at E3 in June, the technical side is all handled and ready to go, but Microsoft do need the publishers’ go ahead to allow an Xbox 360 game to be played on Xbox One. And with so many games’ rights now in legal quagmires, or with so many publishers planning remastered releases of their last generation hits, publishers being on board with this is not always guaranteed.

However, according to Microsoft’s Phil Spencer, the response from them so far is encouragingly positive.

“We’re having great conversations with all the publishers about backward compatibility,” he replied.

“It’s really been a good time for something like backwards compatibility to come around, because so many of the publishers have built more service-based games where they’re able to find a business opportunity in the longevity of games.

“Longevity can be through paid DLC or smaller transactions in some cases on PC and tablet. But engagement in franchises has become a critical measure for any publisher. So when you think about it, there’s this opportunity to take franchise and get people re-engaged in it.

“One of the things that’s really exciting for me, and we announced this with Gears of War, Just Cause, and Rainbow Six, is that when franchises are releasing an Xbox One version, [publishers] have an opportunity to give them the Xbox 360 version at the same time.

“I’ll be honest, I didn’t really have that in mind when we started thinking about backwards compatibility, but the studios have got the games, they realize they’re not really selling them anymore, and can use them to introduce people who maybe didn’t play the earlier entries in the franchises while growing engagement in the property itself. That’s very valuable for a publisher.”

As of yesterday, a whole lot of major third party publishers, including Bethesda, EA, Capcom, Square Enix, Sega, Tecmo, Warner Bros., and Ubisoft are on board- 100 games are set to be backwards compatible with the Xbox One this Fall, when the program launches for everyone.


Tagged With: , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

Mortal Kombat 1 – Conan the Barbarian Joins the Roster on January 28th, New Gameplay Revealed

Mortal Kombat 1 – Conan the Barbarian Joins the Roster on January 28th, New Gameplay Revealed

Those who own the Khaos Reigns expansion and Kombat Pack 2 can start playing the latest DLC character from Jan...

The First Berserker: Khazan Demo is Now Available, Adds Easy Difficulty

The First Berserker: Khazan Demo is Now Available, Adds Easy Difficulty

Play through the game's first two missions and transfer progress when it launches on March 27th for Xbox Serie...

State of Play Coming in February – Rumor

State of Play Coming in February – Rumor

As in previous years, Sony is reportedly gearing up for a showcase of its upcoming titles, though which ones r...

Sniper Elite: Resistance -Everything You Need to Know

Sniper Elite: Resistance -Everything You Need to Know

Planning to buy Sniper Elite Resistance? Here are 15 things you need to know before you do so.

Final Fantasy 7 Rebirth Trailer Highlights PC Graphical Presets

Final Fantasy 7 Rebirth Trailer Highlights PC Graphical Presets

Square Enix's award-winning role-playing game has also been verified for Steam Deck before its PC launch on Ja...

Marvel Rivals Studio Does Not Want to Sacrifice Fun For the Sake of Competitive Balance

Marvel Rivals Studio Does Not Want to Sacrifice Fun For the Sake of Competitive Balance

While NetEase Games wants Marvel Rivals to have a competitive scene, it wants the game to be for everyone, and...