36-F.E.A.R. (2005)
When I first played F.E.A.R., I was scared, I mean really scared. The lighting the graphics the textures all added a sense of panic, fear, and always kept you on your toes. The game plays around with lot of lighting, which includes volumetric lighting and light mapping allowing complex effects to be developed.
Share Your Thoughts Below (Always follow our comments policy!)