Mirror’s Edge: Catalyst Locks Faith’s Abilities To Help Players, Says Developer

"The RPG element is really about allowing the player to engage in the tools."

Posted By | On 16th, Apr. 2016

Mirror's Edge Catalyst

When Mirror’s Edge Catalyst launches next month, it will, hopefully, be a far better game than the original, which had a lot of potential and great promise, but which faltered in its execution. Certainly, DICE seem to be learning all the right lessons from the first game to make Catalyst a more compelling proposition.

However, one of the changes that they have introduced in Catalyst seems to be drawing the ire of the fans of the original game- the decision to lock abilities behind an RPG like progression based skill tree system. However, in an interview with Gamespot, DICE’s senior producer Jeremy Miller explained that the decision had been made to help players get more familiar with the abilities they do have access to more organically.

“The RPG element is really about allowing the player to engage in the tools, because it is a unique way of interacting with the world,” he said in an interview with GameSpot.

“We’ve got a different control scheme. It’s a little more intuitive and fluid. Part of having this progression in there is to allow you to be able to master your tools, and to give you a little bit of breathing room so you feel confident and excited about what you can do.”

A lot of these changes, Miller explained, were made in response to the feedback from the original game.

“The quick-turn is a slightly more abstract tool and people didn’t use it as much [in Mirror’s Edge],” he said.

“We’ve seen a distinct increase in people going, ‘Oh, I’ve got this, how do I use it?’ It’s worked into people’s movement language much more successfully as a result of doing that.”

Mirror’s Edge Catalyst will launch next month on PS4, Xbox One, and PC. A closed beta for the game will be held later this month.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...