The original Mirror’s Edge, while a flawed game, managed to garner an incredible following for itself. And one of the reasons for that was probably its stark aesthetic and sense of style, delivered home by the incredible graphics- a legacy that Mirror’s Edge Catalyst seems to embrace and build upon.
It has incredible, really striking, pretty graphics- graphics that I think we all agree it would be a shame if they were hidden by obtrusive HUD elements, or anything of the like. Which is probably why it is a good thing that the HUD in Catalyst can be turned off entirely– according to players in the closed beta, the HUD, as well as Runner Vision, can both be turned off, meaning you can immerse yourself in the game’s gorgeous environments completely.
Now DICE and EA should work on a VR version. Nausea and motion sickness issues aside, I think this game would work great in VR, if done right.
Mirror’s Edge Catalyst launches on Xbox One, PS4, and PC next month.