After German magazine PCGames has revealed the first few details on the hotly anticipated Crysis 2, Edge has come up with more details on the game. Speaking to to Edge, Crytek president Cevat Yerli said:
“I Am Legend and The Day After Tomorrow were unique and both ‘owned’ a version of New York,” he told us. “Ours, likewise, is in harmony with the Nanosuit. In Crysis, we changed that island in ways the player didn’t expect. Expect bigger here. It’ll be a New York City like none in games or cinema.”
Executive producer Nathan Camarillo said: “Destruction and scarring of the environment: they’re universal themes that have been around forever. Our take will be unique.
“It was a large island in Crysis but you weren’t interested in every square inch. There were large expanses, funnels and action spaces, and we’re doing the same with New York. It’s a comparable size,” added Camarillo, noting that the action will span “three storeys up and down”.
“You’re not interested in the 55th floor of each building, but we want you to feel you’re surrounded. You have this freedom to explore these small pockets and go really deep on details, but seeing all of New York isn’t necessarily that exciting, and it’s not great for pacing or telling the kind of story we want. It’s a constrained freedom.”
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