But for a game like this, they themselves point out the resolution and framerate are hardly that important.
Some games manage to look visually stunning without having to rely on technically cutting edge graphics. A lot of indie and smaller budget games are like this—they have striking art, usually, and they leverage that to their advantage. The upcoming indie title My Memory of Us will be one such game. Speaking to GamingBolt in an exclusive interview, Juggler Games, the developer confirmed that the game relies on hand drawn art to ensure that the title looks beautiful across all platforms.
“My Memory of Us is a 2D indie game. Our strongest side is a emotional story and great art style,” they said. “We don’t have any platform specific technological enchantments. Just good old hand made art that we made sure looks great on all platforms.”
That said, they did add that the Xbox One X version of the game hits 4K and 60fps, while the PS4 Pro version will be 1080p and 60fps.
“Xbox One X version supports 4K and works in 60fps. PS4 Pro version offers support for FHD and also runs with 60fps,” they said.
In the end, for a game like this, the resolution and framerate will hardly matter, since, as the developers point out themselves, it’s all about the gorgeous art that will make this game visually striking. So it shouldn’t matter what console you are playing the game on—you’re getting the same, beautiful hand drawn art no matter what regardless, telling the same beautiful story of the young girl and the young boy, who work together to survive as a war ravages the land around them.
The good news is that the developers have done their bit in making sure that everyone can play their game, too—since it’s not a game that is reliant on cutting edge tech, but rather its art, they have put it out on PS4, Xbox One, Nintendo Switch, and PC.