2K Sports’ big basketball game on the court is dribbling its way to us this September, and it’s time to dig into all the tweaks and updates the next installment will see. A lot of the annual sports series doesn’t have a lot of changes from entry to entry, but it seems that with NBA 2K20, 2K is planning a major revamp of the team management simulation mode, MyGM.
As detailed on the game’s Facebook, MyGM is getting a lot of changes. This is going to include adding new skills, more skill trees to build upon, goals to work towards, and a deeper relationship system. All of that together will hopefully create a more strategic team simulator. You can check out a partial list of changes below, or check out the full thing on the Facebook page here.
NBA 2K20 will release September 6th for PlayStation 4, Xbox One, Switch, and PC. Don’t forget that console users will get a special demo August 21st.
- Action Points
We’re adding a brand-new overview landing menu, along with a new system of Action Points (or AP) that drive MyGM. Every day you play in MyGM, you’re going to have to make a conscious choice on what’s the best thing to do to help turn your team into a winner. Do you want to spend time trying to make the team better via a trade? Do you want to spend time having chit chats with the players, staff or other GMs? Do you want to take control of the team directly and play a game on the sticks? Now, all of the core actions will now take an AP, causing you to make meaningful choices about how the best and most efficient way is to build a winning team.
- Score and leaderboards
Every time you prove that you’re a great GM, you’re going to earn points. These are generally represented by winning games, making the playoffs, or having players win various awards. We lower the amount of score you receive from players that were inherited when you started the mode, but as time goes on and more of the signings are completely yours, the score you earn will continue to grow. You can’t simply choose a stacked team and expect to crush the leaderboards; you’ll need to make sure that you’re constantly moving and shaking the roster to be your own perfect vision as to how to win chip after chip.
MyGM 2.0 is now global. It’s not just about taking your team to the top, now the name of the game is to do it with flawless efficiency. To get to the top and stay there. To outplay, out-draft, outwit and outlast all of the other sim rivals across the world in our brand-new leaderboards. With the leaderboards, you’ll be able to see how your team is faring against everyone else in the same difficulty, and judge them against the greatest of all-time, or just filter it down to the month.
The leveling system has been revamped heavily from MyGM 1.0. Back then, you would gain experience tied to your user profile that gave two main benefits: facility upgrades and purchasing persuasive pitches. These boosts tended to be pretty overpowered; giving +5-10 across the board and boosting potential made it easy for anyone to simply walk in and simulate their way to a championship. We tried to figure out what the coolest parts were about leveling, learn the lessons of what worked with the previous system, and fold it together into the new MyGM 2.0 leveling experience. Changes include:
- Each save starts from level 1.
- You gain experience by making the team better.
- Leadership (L) – A man of the locker room, a leadership-focused GM is better able to build the trust of those around them, gain boosts for playing games, and lower trust loss in press conferences.
- Diplomacy (D) – A way with words, a diplomatic GM can build trust by having chit chats with several different groups, can help improve revenue and help sign more big name free agents.Each save will end up around level 20.