New Patch for Call of Duty: Advanced Warfare Now Available on PS3 and PS4
1000+ words patch notes incoming.
A new patch for Call of Duty: Advanced Warfare is now out on the PlayStation 3 and PlayStation 4; the patch seems to be pretty wide ranging and exhaustive, and targets a lot of areas, including weapon balancing, matchmaking, connectivity, UI and store updates, and fixes to a multitude of crashes and exploits.
As of right now, the update seems to be only out on PlayStation- Sledgehammer has not mentioned a release for other platforms, including Xbox or PC. Whether that is because the game was only in need of this patch on PlayStation, or because they don’t have a concrete release date locked down yet, and don’t want to make any promises, we do not know.
The full patch notes for this update are below:
- Adjusted the center point of some sniper scopes.
- Increased the timing between kills to count Multikills.
- Fixed a rare crash issue when switching profiles for guest users.
- Fixed a rare crash issue when using camos on a weapon.
- Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
- Various matchmaking and connectivity improvements.
- Fixed issue where announcer’s voice ignores the in-game option to disable it.
- Fixed a rare issue when the Riot Shield would not be selected when changing classes.
- Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades.
vFixed an exploit of rapidly firing a bolt action gun while sprinting.
- Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
Weapon Balancing Updates (adjustments affect base weapon + all loot variants):
- HBRa3: max damage range increased [Live]
- AE4: reduce recoil, increase number of shots before overheating [Live]
- EPM3: reduce recoil [Live]
- MK14: reduce recoil [Pending]
- Tac-19: max damage range increased, reduced spread when using Gung-Ho [Live]
- S-12: increased fire rate, reduced spread when using Gung-Ho [Pending]
Security and Anti-Cheat Updates:
- Added security updates and features.
- Fixed a rare issue when Supply Drops would not open.
- Adjusted kill feed speed.
- Updated base AE4 icon as it was displaying the AE4 Widowmaker weapon.
- Updated Playlist Menu.
- Fixed issues with localization copy in the in-game store.
- Updated sorting of Character Gear within Customization menu.
- Adjusted UI of Exo Abilities descriptions for better readability.
- Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby.
- Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted.
- Added new Supply Drop Daily Challenges.
- Added confirmation window when kicking a member from a clan.
- Fixed a rare issue where Clan Wars Bonus XP was not being awarded.
- Fixed an issue where clan members could see your presence even if you were set to appear offline.
- Fixed various issues with players not having access to the AE4 with the Season Pass.
- Fixed an issue where an item was not being marked “Purchased” in the in-game store after installing.
- Improvements to the in-game Store UI and purchasing.
- Game will no longer prompt a player to install Atlas Gorge if they already have it.
- Fixed a rare issue with emblems on a second profile that’s signed in a guest.
- Removed skull HUD element from System Hack Scorestreak UI effect.
- Adjusted the score value the System Hack Scorestreak.
- Adjusted the view of the XS1 Vulcan Killcam.
- Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak.
- Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak.
- Fixed a rare issue where a player could become “invisible” when calling in a Scorestreak.
- Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak.
Broadcaster UI Updates:
- Addressed rare issue with eSports Broadcaster HUD disappearing.
Ranked Play Updates:
- Addressed issue where Join Session in progress in Ranked Play was still active.
- Addressed issue where players were dropping multiple divisions after a match in Ranked Play.
- Addressed rare issue with wins counting as losses in Ranked Play.
- Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak.
- Improvements to party matchmaking.
- Fixed an issue when quitting a match in a promotional game where it wouldn’t update correctly.
- Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match.
- Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard.
Game Mode Specific Updates:
- Adjusted various spawning logic for Capture the Flag game mode.
- Adjusted various spawning logic for Momentum game mode.
- Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned.
- Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point.
- Addressed rare issue where CTF flag was not being returned immediately.
- Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy.
- Adjusted dynamic event timing in Search and Destroy & Search and Rescue.
- Adjusted various spawning logic for Uplink game mode.
- Uplink Satellite Drone now freezes when round timer ends.
- Adjusted passing distance for the Uplink Satellite Drone.
- Fixed an issue where going out of bounds on certain areas of the map would cause the Uplink Satellite’s physics to behave strangely upon reset.
- Randomized loadouts to survivors in Infected.
Map Specific Updates:
- Fixed an issue where players were able to exploit certain objects to go Out of Map.
- Fixed various Out of Map exploits across different multiplayer maps.
- Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map.
- Adjusted Warbird flight path on Atlas Gorge.
Exo Survival Updates:
- Updated various Exo Survival system mechanics.
- Fixed a UI issue where the “Reviving” progress bar was not being displayed while under the effects of a “System Hack.”
- Fixed problems caused by the player disconnecting the controller before the class selection menu pops up.
- AI will no longer target a player while in the class selection menu.
Single Player / Campaign Updates:
- Fixed various lighting in the Single Player campaign level, Captured.
Stay tuned to GamingBolt for more coverage and information.