Nintendo Exec Explains Why The Company Uses Smartphones For Voice Chat

As a Nintendo fan, I can safely say this is the least convincing explanation of all time.

Posted By | On 04th, Oct. 2018

Nintendo Switch Online

Nintendo has done a lot right with the Switch, which is why the console has been such a huge success. They learned from the failures of the Wii U, and put out a compelling product the market wants. That’s a good thing, right?

Well, the one area where they have failed to meet their own standard is with online functionality and services, which has long been the company’s Achilles’ heel. Their online functionality on the Switch is hobbled (which lacks, for example, messaging, game independent parties, and requires a smartphone for voice chat).

Speaking at the Geekwire Summit (via Ars Technica), Nintendo of America President Reggie Fils-Aime tried to explain why the company resorted to doing this. I say “tried”, because in my opinion, he failed at doing so spectacularly.

“Nintendo’s approach is to do things differently,” he said, and this is where you should know that you are probably not going to get a real answer. “We have a much different suite of experiences than our competitors offer, and we do that in a different way. This creates a sort of yin and yang for our consumers. They’re excited about cloud saves and legacy content but wish we might deliver voice chat a different way, for example.

”What we see is a situation where we know that Nintendo Switch is being played in the open, at a park, on a metro bus. We believe the easiest way for you to connect and have a peer-to-peer experience with voice chat is with your mobile phone. It’s always there, it’s always with you.”

Hey, Nintendo, you know what else I will always have with me when I am playing online on my Switch? My Switch. I literally do not understand how that is an explanation for this at all.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

No, Final Fantasy 7 Remake Part 3 Isn’t a Shorter Game Than Rebirth, Clarifies Game Director

No, Final Fantasy 7 Remake Part 3 Isn’t a Shorter Game Than Rebirth, Clarifies Game Director

"It’s not about cutting out content; it’s making sure that it feels right, the speed at which the story pr...

Pokémon Legends: Z-A Was the Biggest Physical Game Launch in the US Since Tears of the Kingdom

Pokémon Legends: Z-A Was the Biggest Physical Game Launch in the US Since Tears of the Kingdom

Game Freak's latest had a strong debut in the region, both in physical units sold and overall dollar sales, ac...

ARC Raiders Trailer Paints a Post-Apocalyptic Picture of Hope Before Revealing Its Biggest ARC Yet

ARC Raiders Trailer Paints a Post-Apocalyptic Picture of Hope Before Revealing Its Biggest ARC Yet

The Queen seemingly has company, as a massive new ARC is revealed for Embark's extraction shooter ahead of thi...

Battlefield: RedSec is Free-to-Play – Battle Royale Confirmed for October 28th Launch

Battlefield: RedSec is Free-to-Play – Battle Royale Confirmed for October 28th Launch

The first battle royale mode in the series since Firestorm is dropping tomorrow and will be free for everyone ...

Former PlayStation Exec Says Chasing Live-Service Like Fortnite is like a “Mirage” on a “Sand Dune”

Former PlayStation Exec Says Chasing Live-Service Like Fortnite is like a “Mirage” on a “Sand Dune”

Shawn Layden spoke about his time at Sony working on single-player games, and the company's change in prioriti...

Former Halo: Combat Evolved Developer Says Halo: Campaign Evolved “Feels Genuine” and is “Gorgeous”

Former Halo: Combat Evolved Developer Says Halo: Campaign Evolved “Feels Genuine” and is “Gorgeous”

Marcus Lehto wrote about how impressive Halo: Campaign Evolved looks, noting that "it warms my heart to see Ha...