Nintendo Explains Why Smaller New 3DS Is Not Coming to North America

It's to avoid... brand confusion?

Posted By | On 19th, Feb. 2015

new-nintendo-3ds-standard-size-1-620x620

Nintendo of America has come forth and tried to explain, yet again, why the smaller, regular sized New Nintendo 3DS did not release in North America (presently, only the New Nintendo 3DS XL is available in the region, completely phasing out older XL models; the original Nintendo 3DS model, and Nintendo 2DS, however, are all still available in the country). And, in a response that ordinarily would have sounded sensible, it sounds like they did it to avoid brand confusion, and create distinct product tiers and categories.

“We’re a different market,” Nintendo’s Damon Baker told Nintendo Life. “And now we have clear differentiation between those three systems. Before, there was a very limited difference between the 3DS and 3DS XL: other than size. It was the same resolution, same functionality… now, there’s the 2DS, 3DS, and New 3DS XL, all of which have their own functionality and features.”

“The different price points give it a clear message for consumers,” he added. “The core audience… we weren’t going to win with them on that decision. But we had to think about expanding the user base, we had to be able to market it and make it easy to pick up for consumers.”

Which, like I said, would be a sensible response, if it weren’t for the fact that Nintendo is the king of brand confusion. They called the successor to the Wii the Wii U. The DS successor with 3D was called the 3DS, and to make it even more confusing, the 3D-less 3DS was called the 2DS. The new Super Smash Bros. games are literally called Super Smash Bros. for Wii U and Super Smash Bros. for 3DS. The new 3DS revision is called the New 3DS. Nintendo could not give less of a shit about brand confusion if it tried. So why this sudden conscientiousness about it?


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...