No Man’s Sky Creators Discuss Their Game, E3 Trailer Was In Real Time

"In order to build that trailer, all the systems that we've been talking about have to exist otherwise it would be nothing."

Posted By | On 19th, Jun. 2014

Why No Man's Sky

No Man’s Sky is a game that by all rights should not exist- it’s a game of staggering scope and ambition, and it’s being made by a four man team. It’s the kind of game that not even full fledged AAA developers have the gall to tackle, so the fact that it exists, and looks so amazing, and is being developed by four guys, naturally makes people sit up and take notice. It also makes people wonder if there is a catch.

But there isn’t- in an interview with Kotaku, game creators Sean Murray and David Ream discussed their title, and its development.

The [E3] trailer, that’s real-time,” Ream said. “In order for that trailer to exist as it is we captured from real time. Everything in the game, that is the game functioning. In order to build that trailer, all the systems that we’ve been talking about have to exist otherwise it would be nothing. From the outside you go, ‘Wow, how can that be true?’ From the inside, in order to show anything it has to be true.”

“We did build prototypes,” Murray said. “We built prototypes for those creatures. On the fly I can change all those dinosaurs to be completely different. We come out and people say, ‘How can it be real?’ and it’s just a really weird question to be answering.”

No Man’s Sky looks amazing, and it will be made available on the PS4 and PC. Stay tuned for more coverage.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...