No Man’s Sky Patch 1.33 Improves Mission Audio, Adds Ship Scanning

Ship scanning, improved low flight handling and much more added.

Posted By | On 24th, Aug. 2017

No Man's Sky Atlas Rises

Hello Games’ No Man’s Sky saw an upsurge in popularity lately thanks to the recently released Atlas Rises update. Not only did it add a whole bunch of new features like procedurally generated missions and the ability to teleport to one’s ship but also brought more than 30 hours of story content to the experience and some form of co-op to the game.

Of course, it also brought its fair share of bugs. That’s what patch 1.33 is for – it’s currently out for PS4 and PC, fixing a number of issues like mission audio and trees spawning through buildings. It also provides improved audio for the ending of the Atlas path and terrain editing along with improvements to vehicle boost timings.

Low flight mode handling has also been improved, the difficulty of the final armourer mission has been reduced and cases of terrain editing changes being lost when reloading a save have also been minimized.

You can check out some of the patch notes below – the full notes can be viewed here. Though Atlas Rises is a significant update, Hello Games has promised much more in the coming months.

  • Fixed issue where player bases were given the name “Unknown Base” rather than a generated name
  • Fixed S-class ships having incorrect pricing and numbers of slots
  • Added rockets to starting ship in creative default save game
  • Added new icon for solo difficulty AI ships
  • Fixed Albumen Pearl plants using the wrong name on their interaction labels
  • Fixed the landing marker being visible in some fighter cockpits
  • Fixed texturing issue seen with some combinations of AMD GPU and drivers
  • Added and improved audio at the ending of the Atlas path
  • Added and improved audio for terrain editing
  • Improved audio for missions
  • Improvement to vehicle boost timings
  • Made marker for rare graves stay up for the same time as other object markers
  • Prevented trees in frozen biomes spawning close to or intersecting buildings
  • Fixed issue where travelling through the centre of the galaxy could sometimes take you back to the same galaxy
  • Fixed issue where mission waypoints on the galactic map would not be for your current mission
  • Improved UI error messages relating to missions on the galactic map
  • Improved ship speed output on ship HUD

Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

Battlefield 6’s PC Sales “Among the Best Seen For a Premium Game” in the US

Battlefield 6’s PC Sales “Among the Best Seen For a Premium Game” in the US

However, the console side is slightly less impressive in the region with the shooter ranking in the "top 15, t...

Mortal Kombat: Legacy Kollection – 15 Big Details You Can’t Ignore

Mortal Kombat: Legacy Kollection – 15 Big Details You Can’t Ignore

This is a blast from the past that comes with a few modern touches that could make diving back into the Mortal...

Tormented Souls 2 Review – Beware the Shadows

Tormented Souls 2 Review – Beware the Shadows

Tormented Souls 2 excels in polished visuals, haunting atmosphere and classic survival horror mechanics.

Bounty Star Review – Unforgiven

Bounty Star Review – Unforgiven

An intriguing premise and solid protagonist can't do much to salvage Bounty Star's gameplay, which can feel mi...

Ninja Gaiden 4 Guide – How To Play As Ryu Hayabusa In All Chapters

Ninja Gaiden 4 Guide – How To Play As Ryu Hayabusa In All Chapters

Enable the selection of Ryu Hayabusa as a character in every single chapter of the game with this guide for Ni...

Jurassic World Evolution 3 Guide: How To Build A Dinosaur Encounter

Jurassic World Evolution 3 Guide: How To Build A Dinosaur Encounter

Build Dinosaur Encounters to let park Guests interact with dinosaurs up close and personal using this guide fo...