Nexon’s Project DW is Officially Called Dungeon and Fighter: ARAD
The open-world action RPG is in development for consoles, PC, and mobile and will be exhibited at G-STAR 2024 in November.
The First Berserker: Khazan Opening Cinematic Showcases Bloody Battles
Watch Khazan battle overwhelming forces on the battlefield and within his soul, with the action RPG slated for early 2025.
Phasmophobia is Out Today for PS5, Xbox Series X/S, and PS VR2
After multiple delays over the course of the last year, Kinetic Games' acclaimed co-op horror title is finally also available on consoles.
Life is Strange: Double Exposure is Now Available
The original Life is Strange's protagonist, Max Caulfield, returns in a new murder mystery set across two timelines.
S.T.A.L.K.E.R. 2: Heart of Chornobyl Will Feature Mod Support on Xbox Series X/S
The console modkit will allow players to "create mods from the smallest ones to big total conversions", as per developer GSC Game World.
Chernobylite is Coming to Nintendo Switch
The Farm 51's survival horror RPG – currently available on PlayStation, Xbox, and PC – is making its way over to the Nintendo Switch.
Dying Light: The Beast’s Map is Smaller Than Dying Light 2, but “Much More Detailed”
"There’s a strong emphasis on environmental storytelling, with secrets, hidden paths, and lore woven into the landscape, each part of the map handcrafted by our artists.," says Dying Light franchise...
Exodus Continues to Drop More Fascinating Lore with New Cinematics
New cinematics showcases the Arkavir, a "disposable" workforce created by the mighty Celestials, and the Awakened Bears and their history.
Call of Duty: Black Ops 6 Adds Classic Nuketown on November 1st
First appearing in 2010's Call of Duty: Black Ops, the map retains the layout of the original but with improved visual fidelity.
Metal Slug Tactics is Coming to Game Pass, New Gameplay Showcases the Ikari Warriors
The long-awaited turn-based tactical RPG will be playable for Game Pass Ultimate and PC Game Pass subscribers on November 5th.
Red Dead Redemption is Out Now on PC
Rockstar Games' legendary open-world title is available via Steam and the Epic Games Store and includes Undead Nightmare.
Indiana Jones and the Great Circle Will Target 60 FPS on Xbox Series X/S
"The ambition is that the game runs at 60 FPS on Xbox Series X and Xbox Series S," says the upcoming action-adventure title's creative director Axel Torvenius.
Concord Developer Firewalk Studios is Being Shut Down
Mobile game developer Neon Koi – previously known as Savage Game Studios – is also being shuttered, Sony has announced.
Mortal Kombat 1: Khaos Reigns – Ghostface Joins the Roster on November 26th
Early access for the DLC characters starts on November 19th for owners of the Khaos Reigns bundle/Kollection or the expansion.
Ys Memoire: The Oath in Felghana Launches January 7th, 2025 in the West
The remaster of Ys: The Oath in Felghana will be available for PS4, PS5 and Nintendo Switch with new features and HD visuals.
Clock Tower: Rewind Interview – Localization, Quality-of-Life Enhancements, and More
Adam Tierney, director of business development and publishing for WayForward, speaks with GamingBolt about the studio's enhanced re-release of a beloved horror classic.
Romance of the Three Kingdoms 8 Remake Interview – Links, Debates, Tales, and More
Producer Kazuhiro Echigoya speaks with GamingBolt about remaking a fan-favourite of the strategy genre.
Next Mass Effect Will “Maintain the Mature Tone of the Original Trilogy”
Project director Michael Gamble confirms the next Mass Effect is going to stick close to the tone of the original Mass Effect games.
Xenoblade Chronicles X: Definitive Edition Launches March 20th, 2025 for Nintendo Switch
Monolith Soft's 2015 role-playing classic is finally coming to the Switch with "enhanced visuals" and "new story elements."
PSSR Could Potentially Be More Important Than Direct Increase in GPU Power – Dying Light: The Beast Dev
Series' franchise director Tymon Smektała says the technology can "allow developers to focus slightly less on performance and have bigger creative liberty."