Resident Evil Requiem Trailer Analysis – What is Going On?
Resident Evil Requiem's latest story trailer is quaint but packed with all kinds of potential secrets and hints.
Metal Gear Solid Delta: Snake Eater Guide – 15 Useful Tips and Tricks
Even while playing as the one-man army that is Naked Snake, these tips will help you get the most out of the tactical espionage experience.
Nioh 3, Ninja Gaiden 4, Hyrule Warriors: Age of Imprisonment to be Showcased at Tokyo Game Show 2025
The presence of the three titles means that we will likely see new trailers for the games, as well as footage from playable demos.
Turok: Origins Will Not Run at 60 FPS on Xbox Series S
Director Jesus Iglesias said that the studio is targeting 60 frames per second on the PS5 and Xbox Series X, but not the Xbox Series S.
Replaced Delayed to Spring 2026, Final Trailer and Release Date Coming This Year
Game director Yura Zhdanovic also revealed several improvements made to the environments, animations, details, and much more.
Borderlands 4 – Gearbox CEO is Nervous About Campaign Having Challenging Fights
Studio CEO Randy Pitchford did note that if players get stuck on a hard boss fight, they can go to level grind before trying again.
Hideo Kojima Has Written a Concept for Death Stranding 3, Wants Someone Else to Make it
In an interview, Hideo Kojima spoke about being done with Death Stranding as he considers the ending of On the Beach to be a finale.
Resident Evil Requiem, Pragmata, Monster Hunter Stories 3, and More Confirmed for TGS 2025
Capcom will also host a Special Program on September 24th and detail each playable demo on the show floor in the coming days.
PlayStation Studios Talk About Balancing Creativity With Business Considerations
Astro Bot creative director spoke about how things can "come to a boil" due to the friction between business decisions and creativity.
Borderlands 4 Video Breaks Down Harlowe’s Skill Trees and Passives
The Truant family member and destructive scientist wields many tools to control the battlefield and support her teammates.
The Blood of Dawnwalker Lets Players Use Time as a Currency Over its 30 Day Period
Director Konrad Tomaszkiewicz said that players can even bribe characters with gold to do things so that they can save their own time.
Shinobi: Art of Vengeance Review – The One and Only
Move over, Ragebound. Shinobi is back, and Art of Vengeance cements itself as one of the best action side-scrollers of the year.
Forza Horizon 6 Announcement Planned for Tokyo Game Show 2025 – Rumor
The alleged announcement's timing and a recently deleted Instagram post seemingly indicate that the next Forza Horizon will head to Japan.
ROUTINE Gets New Video Showcasing Hacking, Stealth and Horror Gameplay
The latest video for ROUTINE also gave us a look at how players will interact with the various computer terminals in the game.
Silent Hill f Producer Reiterates That it is Not a Soulslike
Series producer Motoi Okamoto called the comparisons between Silent Hill f and FromSoftware's Souls games a "disingenuous" one.
Call of Duty: Black Ops 7 Won’t Have Difficulty Options Because of Co-op
The difficulty is baked in for the sequel because "you have to approach a co-op campaign differently," says Treyarch's Miles Leslie.
Hollow Knight: Silksong Could Receive Additional Content, Team Cherry Has “A Plan”
"Some of the plans for that stuff are kind of ambitious as well, but hopefully we can achieve some of it,” said co-director William Pellen.
Resident Evil – Code: Veronica Remake Ahead of Internal Schedule, Wesker Plays Bigger Part – Rumor
The H.C.F. is also reportedly a major plot point in the story and has additional scenes with their leader, per a known leaker.
Black Myth: Zhong Kui Studio Wants to “Start From Scratch” Rather Than Work on Wukong DLC
"New hero, new gameplay, new visuals, new technology, and new story. We want to free our hands," says Game Science director Feng Ji.
Lost Soul Aside Developer Discusses Boss Fight Design, Environment Variety, and More in New Video
Creator Yang Bing says the team wants to deliver an experience that makes players feel "that the years of waiting were worthwhile."



























