Park Beyond is the latest amusement park simulator in the genre. One of the game’s standout gameplay mechanics, dubbed Impossification, is the method by which you can improve your park in hilarious and unexpected ways. This guide will show you how to generate the Amazement required to impossify everything from rides to staff members.
Park Beyond tracks how much your visitors enjoy your rides with the Amazement rating–the higher the amazement rating, the greater the rate at which Amazement is generated. Fun rating determines whether the ride even gets visitors, and will supply you with Amazement over time, no matter what. Profitability has no impact on Amazement accrual whatsoever. You can choose to go the quantity over quality route, and simply have as many rides as possible to steadily build up your Amazement, or focus on fewer rides with the highest Amazement rating you can muster and squeeze out of them. As you accumulate Amazement, you can then upgrade each of your rides or enhance specific staff members piecemeal.
It is possible for your visitors to go overboard with Amazement, or overdose on it, one might say. This will have a net negative effect on your Amazement generation, but can be mitigated with Staff Paramedics that will tend to those afflicted with Newphoria.
Once you have sufficiently filled up the marker-like Amazement scale in the upper-left corner, you can begin impossifying almost everything in your park, including the staff. Begin by clicking the marker to enter Impossification mode, highlighting everything that can be impossified. Select a Ride, Shop, or Staff to see what the upgrade will do, represented in blue additions to base stats for Rides, for example. The cost in Impossification charges will depend on what you intend to upgrade.
Flat Rides and Roller Coasters require five charges to modify. Following through on the process to completion, will cause the ride to change names and raise its upkeep cost. The ratings will also be raised in terms of Fun, Profitability, and Amazement, but Visitor Preference should stay the same. Graphically, the ride will drastically alter its appearance. With several rides it is entirely possible to impossify them a second time, raising their ratings further, and changing their appearance again. Roller Coaster impossifications are a lot more complex as they require the base coaster to be modified by you to some degree.
Shops require only two charges to upgrade. While ride upgrades are somewhat straightforward, Shops require some pause for thought. This is because an additional building will be made available to place, and it must be in the general vicinity of the Shop itself. Since Shops are both ready-to-place and player customizable, it might help to design your shops with this in mind ahead of time. While the Shop gains a new item for sale, the extension itself will boost Fun or Amazement of passers-by, as well as Soothe Stomach or Give Energy. Exactly, which buffs the shop provides is determined by the shop type. Upkeep is also raised for impossified Shops.
Staff members require just a single impossification charge to transform into their better selves. Once successful, they will wield new equipment and will require more upkeep. Impossified staff also perform their usual tasks differently in visual terms, and this can be quite entertaining to observe.
And that is everything about Impossification in Park Beyond.