PES 2012: New Details Revealed

Posted By | On 13th, May. 2011

Konami are back with the latest iteration in the PES franchise. PES 2012 has been announced and we have the first details.

“For me, the ultimate aim in the ongoing PES series is to match what people see when they go to a match or watch a big game on TV with what they experience on their console,” explains Shingo ‘Seabass’ Takatsuka, the Creative Producer of the Pro Evolution Soccer series. “As such, in consultation with football fans across the globe, we have been working non-stop to isolate and determine how to make our game marry in with how real football is played. This is key to PES 2012, and key to providing the ultimate football experience within a console title.”

Zonal marking and positional defending are also massively enhanced; ensuring players are forced to work harder to split the opposition defence. Meanwhile a new cursor switching system has been implemented using the right analogue stick to switch to any player on the field. This allows users to pick a team mate anywhere on the pitch, thereby allowing players to react to threats faster, and to shut down attacks more quickly. Hold up play is being tweaked to give even greater control. AI defenders are able to hold a much tighter defensive line, position themselves better and track opponents more efficiently. The off-the-ball switching also extends to key set pieces, such as goal kicks, corners, free kicks and throw-ins, and allows users to target a specific player and send them on runs or to drag defenders out of position, and allows for quick breaks and space to be exploited more easily.

The physicality of top-level football is represented as PES 2012 extends the jostling system of its predecessor. Defenders rely on their strength and stature to force a player from the ball as strikers and play makers make use of unique attributes to beat their markers. Tighter, more accurate collisions see players tumbling dependent on how they are knocked off the ball. Crucially, control is not lost, allowing the stumbling player to be brought directly back under control.

The result is a game that, more than ever, truly represents the key attributes of the world’s greatest players, but without sacrificing balance and allowing single players to waltz undefended through a game. Coupled with heavily tweaked animation, more detailed lighting techniques, a wider variety of player styles, improved dead-ball situations, expanded tactics and a new customisable pass feature, means that PES 2012 truly captures the essence of top-flight football.

“Team work is what separates the world’s greatest teams from their peers, and is the hub of everything within PES 2012,” added Takatsuka. “PES 2012 focuses on the core elements of top-level football: attacking play, freedom of movement, the creation of space, and working together as a unit both up field and in defence. These elements combine to create a game that flows and ebbs like a real match, with individual shows of brilliance changing a game, and more control over every aspect of play within a wide-ranging yet instinctive control system. PES 2012 will turn the heads of fans everywhere.”

The game will be released on the PS3, Xbox 360, PC, PSP and PS2 this autumn. Check out the first trailer of the game.


Tagged With: , , , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

Engine programmer Martin Griffiths reflects on the game reaching a "Very Positive" rating on Steam eight years...

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

Nightdive Studios' remaster of the 2002 classic has made the HP system "more forgiving" alongside adding more ...

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

However, crumbs and tidbits related to the game may (and likely will) be shared prior to its official announce...

The Witcher 4 Will be Bigger Than The Witcher 3 and Cyberpunk 2077, CDPR Says

The Witcher 4 Will be Bigger Than The Witcher 3 and Cyberpunk 2077, CDPR Says

The developer also insists it will avoid another rushed and troubled launch similar to what Cyberpunk 2077 had...

The Thing: Remastered Removes Scripted Infections for NPCs

The Thing: Remastered Removes Scripted Infections for NPCs

NPCs can no longer "burst out" into a Thing creature as part of the story, but some will be more susceptible t...

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Divided the Fanbase – Here’s Why

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Divided the Fanbase – Here’s Why

S.T.A.L.K.E.R. 2 has divided opinion, but what about is it that sparks such varied responses from players?