Pirates games not lost sales, DRM ‘does not work’ – CD Projekt RED

Posted By | On 20th, May. 2012

Digital rights management (DRM to you and I) has always been a thorny issue for games, embodied by Diablo III’s insistance of an always-on-internet connection, rending the game virtually unplayable for many consumers.

In an interview with Forbes, CEO of CD Projekt Marcin Iwinksi has come out as a staunch opponent to DRM, despite a reported 4.5 million illegal downloads of The Witcher 2.

The PC version of The Witcher 2 was distributed in both DRM and DRM-free forms. Firstly through GOG.com, a game distribution site that prides itself on only selling entirely DRM-free games, making piracy as easy as flicking on a light switch. Conversely, in North American the game was distributed through Ubisoft, carrying the much-maligned SecuROM.

“We were expecting to see the GOG.com version pirated right after it was released, as it was a real no-brainer.”, stated Marcin Iwinksi.

“My guess is, that releasing an unprotected game is not the real deal, you have to crack it to gain respect and be able to write?

The Witcher 2: we have indeed estimated the number of pirated copies at 4.5M units, although it’s just an estimate – and by now it’s probably more. However this number doesn’t represent lost sales.”

Such a stance is a welcome breath of fresh air in an industry so concerned about digital theft, but Marcin Iwinski goes even further, deriding the very purpose of DRM.

“The truth is [DRM] does not work. It’s as simple as that. The technology… is cracked within hours of the release of every single game.

“So if you are asking me how do I see the future of DRM in games, well, I do not see any future for DRM at all.”

For more, visit Forbes for Daniel Nye Griffiths’ full interview.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Ascent Prepares for Launch with New Trailer

The Ascent Prepares for Launch with New Trailer

Neon Giant's isometric cyberpunk action RPG is out later today for Xbox Series X/S, Xbox One, and PC, and has ...

The Ascent Review – Cyberpunk Masterclass

The Ascent Review – Cyberpunk Masterclass

The Ascent is an impressive accomplishment that realizes the full potential of its RPG mechanics, shooter comb...

Seagate FireCuda 530 NVMe SSD Will be Compatible with the PS5

Seagate FireCuda 530 NVMe SSD Will be Compatible with the PS5

SSD expansions are going to be enabled on the PS5 very soon, and the first SSD officially confirmed to be supp...

The Ascent Doesn’t Have Ray-Tracing on Xbox Series X/S

The Ascent Doesn’t Have Ray-Tracing on Xbox Series X/S

Developer Neon Giant confirmed the isometric cyberpunk action RPG only features ray-tracing in its PC version.

Jurassic World Evolution 2 Developer Details Sandbox and Challenge Modes

Jurassic World Evolution 2 Developer Details Sandbox and Challenge Modes

Frontier Developments confirms that several improvements are being mode to returning modes such as Challenge a...

Destruction AllStars Developer Delays Season 2, Releases New Patch

Destruction AllStars Developer Delays Season 2, Releases New Patch

The game's July update fixes several issues, adds new battle pass tiers, online parties for solo game modes, n...