Konami has announced PES 2013 and has also revealed some new information on the game. The game will be released this autumn for the PS3, Xbox 360, PC and a plethora of other platforms.
You can check out more info at their official site here.
The term PES Full Control describes several new and improved features that give you even more control about the players and the ball in PES 2013.
Total Freedom of Control:
Pro Evolution Soccer introduced the concept of freedom of movement, the new ‘PES FC’ in PES 2013 goes further with total freedom over ball control.
Dynamic First Touch: PES 2013 introduces subtle ways to receive the ball, from traps, gently lifting it past an attacker to run on to or a variety of other moves. First touch is everything and players can trap the ball using the R2 button, killing the speed of a well-hit pass and bringing it instantly under control, or using the momentum of the pass to turn a defender.
Full Manual Shooting and Full Manual Passing:
PES 2013 offers fully manual passing and for the first time ever manual shooting, allowing users to determine the height and power of each. Long low passes can be sent skimming across the pitch, while shooting the user has total control over where the shot is placed. Skill and precision are needed to master these, but passes can be made into open areas, allowing lone strikers to thrive, while offering an unrivalled variety in ways to score.
Full Manual Shooting and Full Manual Passing: PES 2013 offers fully manual passing and for the first time ever manual shooting.
The speed with which a player moves with the ball has been slowed in line with real matches, but using R2 allows players to add various styles to their close control. Players can vary the speed of their dribbling, and cushion the ball as they move freely within a 360-degree circle. The new system allows players to knock a ball past a player and collect it, nutmeg them, or hold up play by shielding the ball as team mates find space and make runs.
Full Manual One-Two:
Active one-two passes can be made, with the second player being moved in any direction), facilitating various tactical movements.
Countering the attacking options the new dribbling system offers, is a beautifully-balanced defence system. Players can use R2 and X to slow an attack, with a double-tap of the X button prompting a perfectly-timed challenge. Full 360-degree control means that players can check runs and steal the ball from a parallel position, while the individuality element will see world renowned defenders using aerial dominance of physicality to win the ball.
Even the game’s ‘keepers benefit from more control, while their distribution is more precise thanks to the addition of a power gauge when they throw the ball, creating opportunities for new, quicker counter attacks.