Project CARS Using 7th Core of Xbox One’s CPU To Offload Tasks, Game Utilizing AMD’s EQAA

Some technical details on the upcoming racer.

Posted By | On 20th, Apr. 2015

Project-Cars-10

Respected tech analysts Digital Foundry recently published their findings on an early build of Project CARS. Unfortunately, Digital Foundry had to take down their video analysis since the build wasn’t meant to be used for tech analysis. This prompted a developer from Slightly Mad Studios to comment on the article and reveal some interesting tidbits on how the game is shaping up on the consoles.

First of all the game will be utilizing 8X Anisotropic filtering on both the PS4 and Xbox One which will improve the image quality. The game will also utilize motion blur although it will be comparable to the medium setting on the PC. The developer also revealed that the final build will have significantly improved frame pacing and the general feeling of smoothness especially when cornering.

The game on the Xbox One will be utilizing AMD’s EQAA (Enhanced Quality Anti Aliasing) with 8 fragments and 4 samples, which is equivalent to MSAA 4x on PC.

As previously reported by GamingBolt, Microsoft freed up an extra CPU core that developers can use. Previously, 6 of the 8 CPU cores were available for the developers but now they can use the 7th CPU core. Slightly Mad Studios are using this to offload other stuff such as audio mixing, engine sound synthesis and detailed grass generation onto this core, fixing this problem of becoming CPU limited.

And finally, expensive cube-map method for reflections which lead to inconsistent frame rate have been replaced by SSR (screen space refelections). Project CARS launches next month on the PS4, Xbox One and PC.

Source: Comments section of EuroGamer.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Monark – Exploration, Combat and Event Systems Outlined in New Gameplay

Monark – Exploration, Combat and Event Systems Outlined in New Gameplay

Venture through Shin Mikado Academy and brave the dangerous Mist, command Fiends to face otherworldly threats ...

Street Fighter 5: Champion Edition – Summer Update Stream Set for August 3rd

Street Fighter 5: Champion Edition – Summer Update Stream Set for August 3rd

More than an hour of new details will be shared, including updates for remaining Season 5 characters Oro and A...

Valve Changes Steam Deck Availability Dates, Base Model Expected To Arrive After Q2 2022

Valve Changes Steam Deck Availability Dates, Base Model Expected To Arrive After Q2 2022

A recent change in Steam Deck's website raises concerns for future availability, which could pose a big proble...

SIE CEO Jim Ryan Feels Sorry For Not Being Able To Meet PS5 Demands

SIE CEO Jim Ryan Feels Sorry For Not Being Able To Meet PS5 Demands

In an interview with Reuters, SIE CEO Jim Ryan talks about the ongoing PS5 shortage and how he feels bad about...

Future Halo Infinite Betas To Be Larger In Scope, 343 Industries Confirms

Future Halo Infinite Betas To Be Larger In Scope, 343 Industries Confirms

343 Industries' community director recently took to Twitter to reveal the selection process for Halo Infinite'...

Former Naughty Dog, Bungie, Infinity Ward Devs Establish New AAA Studio, That’s No Moon

Former Naughty Dog, Bungie, Infinity Ward Devs Establish New AAA Studio, That’s No Moon

Former EA and SIE Santa Monica Studio developers are also part of the team, and work on the studio's first gam...