PS5 And Xbox Series X GPU Difference Won’t Matter, Tempest Engine Is Awesome – Helheim Hassle Dev

Perfectly Paranormal's creative lead Ozan Drøsdal talks about next-gen consoles.

Posted By | On 10th, Apr. 2020

ps5 xbox series x

As more new information has started emerging about both the PS5 and the Xbox Series X, more developers in the industry have started to come forward to talk about both consoles and the tech that powers them. It’s clear that both consoles have unique advantages over each other in different areas, and one area where the Xbox Series X has come out on top is pure raw power, with a 12 TFLOPS GPU as compared to the PS5’s 10.3 TFLOPS.

There have been plenty of discussions about whether or not the higher numbers on paper will translate to a more powerful console for Microsoft (Microsoft certainly feel quite confident). One developer who thinks the gap won’t end up making too much of a difference – especially for their own games – is Ozan Drøsdal, creative lead at Perfectly Paranormal, developers of the upcoming narrative adventure title Helheim Hassle.

“We really don’t,” Drøsdal said to GamingBolt when asked if he feels the gap between the two consoles’ clock speeds will end up making much of a difference. “Both consoles seem very powerful and way beyond the capabilities needed for anything we will be making for the foreseeable future!”

Meanwhile, Drøsdal also spoke about the PS5’s custom 3D audio engine, Tempest, suggesting that he was impressed with it. “3D sound is cool so we’re sure it will be awesome when we play games that make use of it,” he said.

In the same interview, he also spoke to us about the PS5 and Xbox Series X’s respective approaches to backward compatibility. You can read more on that through here.

Perfectly Paranormal’s Helheim Hassle is currently in development for the Xbox One, Nintendo Switch, and PC.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...