Remedy Wants Quatum Break To Be Revolutionary

The video game-television hybrid is different but gamers will have to decide whether it reaches revolutionary status.

Posted By | On 17th, Feb. 2016

Quantum Break

When Quantum Break launches in a couple of months, it could mark a rather large shift in the way video games are done. The game mixes live actions series along with its shooting gameplay mechanics, making it quite a unique product. By doing this, Remedy Entertainment is hoping players and viewers alike are more engrossed in the story line, as well as the characters. Despite the fact that the title is indeed a hybrid, and could be seen as revolutionary, Remedy’s Mikael Kasurinen recently sat down with GameSpot in order to talk about the thin line the development team toed.

“The key thing in Quantum Break is how we’re first and foremost thinking of it as a game. That’s an important thing to say out loud. It’s an experience made for people who love playing games. But we’re also taking elements of high-quality TV and weaving them into each other,” the director stated.

“The things that you do in the game have an impact on the TV show side. You actually play the villain, who is the main star of the show, and you make decisions that have an impact in the game. You’ll see small things that are slightly different because of what you did. These are built together and in total create an experience that is larger than the sum of the parts. They’re made to work together.”

When the game launches later this spring, we’ll get a feel of just how revolutionary it really is. Quantum Break is certainly taking some chances. If Remedy has done it right, there’s a chance it could be setting the stage for more like it in the future. Quantum Break launches for the Xbox One and as it was just recently announced,  Windows 10 on April 5, 2016.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...