Santa Monica working on a new IP

Posted By | On 21st, Sep. 2011

According to a job listing in Gamasutra, Santa Monica is working on a new IP and requires a senior level designer.

The listing says:

The Sony Santa Monica Studio is hiring for an unannounced new IP!

We are an open and creative environment that strives to make the best games in the industry. Join us as we embark on our next project!

Overall, the position of Sr. Level Designer is expected to partner with the organization to:

Responsibilities:

  • Design  and implement gameplay, taking direction from Level Lead and Game Director as needed on any the following: level design from concept to implementation to shippable completion, entity scripting and functionality, AI layout and all things gameplay-related.  As needed, act as liaison between Lead and Junior Designers, in addition to driving or participating in any needed communication with other disciplines.
  • Work within the set standard for all level asset creation within the production path as it relates to design, art and otherwise.  Must comprehend a working knowledge of the game production pipeline in order to communicate effectively with other team members.  Working knowledge of design systems in order to build levels in 3D space, place enemies, fully understand the relationship between gameplay elements within the level and the overall game and all the ways the player can respond to each gameplay element.
  • Actively participate in and/or lead required production related meetings as needed.   Attend and/or lead design-specific discussions concerning design reviews and design issues.  Collaborate with Design Director, Leads and Design Manager during the product development cycle about creative and/or production related topics.
  • Contribute, as needed, in all educational meetings for in-house staff on new technical issues and tools dealing with all design aspects – level building, entities, cameras, etc.
  • Communicate thoroughly to insure good working relationships with the other Designers, Design Director, Game Director, Design Manager, Art Director, Lead Artist, Lead Programmer, Lead Animator, etc.  Drive and follow the progress of owned areas of the game.

Tagged With: ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...