Shaun White Skateboarding new details arise

Posted By | On 28th, May. 2010

Today Ubisoft announced new details for Shaun White Skateboarding, the latest offering in the award-winning action-sports franchise developed with world-renowned skateboarder and snowboarder, Shaun White. Scheduled for an autumn 2010 release on the PS3,Xbox 360, Wii and PC, Shaun White Skateboarding brings skateboarding to a wide audience, allowing players to transform a dull, lifeless city into their own extraordinary skating playground. Wii-specific details will be revealed at the E3 Expo in June, 2010.

“When we started making the game, we knew we wanted to give players a sense of how skaters see the world – everything is an opportunity,” said Nick Harper, Creative Director. “What looks like a handrail to us is really a grind. A park bench is a place to trick, an alley is a quarter pipe, etc. We’ve taken that idea and expanded it. We wanted to put our own twist on the genre and craft the type of game that allows players to be creative and still have a lot of fun.”
Players begin their journey in a dull and grey city that’s stretched over massive districts. As players skate and complete challenges, the city comes to life – new areas are revealed, better skate lines are created and buildings are transformed. Players can stretch and twist handrails to dizzying heights, empty fountains to create bowls, morph streets into ramps and much more. Creativity is rewarded with points, skateboarding gear and fresh, new skating opportunities.  With 80+ skate tricks hand-picked by Shaun (including a Shaun creation called the “Armadillo”), players can pull off authentic skate moves from the get-go and jump online to challenge friends in co-operative or adversarial modes.

Today Ubisoft announced new details for Shaun White Skateboarding, the latest offering in the award-winning action-sports franchise developed with world-renowned skateboarder and snowboarder, Shaun White. Scheduled for an autumn 2010 release on the PS3,Xbox 360, Wii and PC, Shaun White Skateboarding brings skateboarding to a wide audience, allowing players to transform a dull, lifeless city into their own extraordinary skating playground. Wii-specific details will be revealed at the E3 Expo in June, 2010. “When we started making the game, we knew we wanted to give players a sense of how skaters see the world – everything is an opportunity,” said Nick Harper, Creative Director. “What looks like a handrail to us is really a grind. A park bench is a place to trick, an alley is a quarter pipe, etc. We’ve taken that idea and expanded it. We wanted to put our own twist on the genre and craft the type of game that allows players to be creative and still have a lot of fun.” Players begin their journey in a dull and grey city that’s stretched over massive districts. As players skate and complete challenges, the city comes to life – new areas are revealed, better skate lines are created and buildings are transformed. Players can stretch and twist handrails to dizzying heights, empty fountains to create bowls, morph streets into ramps and much more. Creativity is rewarded with points, skateboarding gear and fresh, new skating opportunities.  With 80+ skate tricks hand-picked by Shaun (including a Shaun creation called the “Armadillo”), players can pull off authentic skate moves from the get-go and jump online to challenge friends in co-operative or adversarial modes.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...