Sledgehammer Games hears the fans, and want to let them know they’re working hard on fixing the new Call of Duty.
Two weeks out from launch, while it’s shattered records for the series, the latest entry in the Call of Duty series isn’t pleasing everybody thanks to numerous online issues plaguing the game.
Just last week the studio released the first patch for Call of Duty: WWII, aiming at managing the rampant connection issues, UI and leaderboard improvements. There’s still more to do however, and Sledgehammer outlined it all for the fans today in a blog post.
Acknowledging the cries of the fans dealing with ongoing connection issues, they revealed that the update had some adverse effects that forced them to move to a Peer to Peer solution, which carries its own problems of host migration and lag. The team is committing to return to the dedicated servers very soon, and is already testing solutions on console. PC players aren’t being left behind, they’re just going to get everything right on console first, before deploying the PC patch.