Star Wars Battlefront 2: Dev Explains How They Are Adding Depth, PSVR Support Possibly Confirmed

"We wanted to add more depth."

Posted By | On 07th, May. 2017

Star Wars: Battlefront II looks excellent for a number of reasons, chief among them being the fact that it expands on the original in every single way. To be very fair, though, that isn’t really a big feat, considering how light on content 2015’s Battlefront was. And it looks like developers DICE feel the same way.

Recently, in an interview with with PlayStation Lifestyle, DICE’s creative director Bernd Diemer was asked about what areas DICE felt were lacking in Battlefront that they wanted to improve on in the sequel, to which he said that the development team wanted to, first and foremost, add more depth to the gameplay.

“On the gameplay side, we said, ‘Okay, we have the core gameplay…we’ve got it nailed’,’ said Diemer. “There are things we need to improve and we want to build on, but the main thing we wanted to add was depth. Give more reasons to stick around, try out different heroes, try out different trooper types, and that’s why we introduced classes. There’s a little bit more variety in the team-play, not everybody is the same, and you can now form your own squad if that is your thing.”

That’s definitely not a surprise, and it’s good to see that DICE are actually listening to one of the most major criticisms that Battlefront drew upon release. Additionally, it also seems like Battlefront II will be PS VR compatible. In a PlayStation newsletter (via Reddit), a thumbnail for the game contains text in Danish which, when translated, reads “PlayStation VR Compatible”. This definitely sounds interesting, especially when you think of flying X-Wings in VR mode.

Stay tuned to GamingBolt for more updates.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

The new Job system allows mixing and matching weapons to create new builds, while enemy strongholds can reward...

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Slavic Magic says it isn't like Total War, Kingdom Come: Deliverance, Mount and Blade, or even Age of Empires ...

Hades 2 – New Boons, Characters, and Activities Detailed

Hades 2 – New Boons, Characters, and Activities Detailed

Zeus, Poseidon and more return, but players will run into plenty of new Greek deities like Apollo and Hestia o...

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Supergiant Games showcases the first area of the rogue-lite, with Melinoë venturing forth to slay the Titan C...

World of Warcraft: The War Within 20th Anniversary Collector’s Edition Unveiled

World of Warcraft: The War Within 20th Anniversary Collector’s Edition Unveiled

It will include an art book, a statue, and a collectible pin, on top of everything included in the upcoming ex...

Final Fantasy 16 – Update 1.31 is Live Ahead of The Rising Tide’s Release

Final Fantasy 16 – Update 1.31 is Live Ahead of The Rising Tide’s Release

Quality of life features like Skill Sets, Quick Complete, and new Photo Mode options are available, along with...