Star Wars Battlefront Balances Walker Assault for Rebels, “50/50 in Terms of Success Ratio”

DICE says Walker Assault on Hoth "isn't supposed to be unbalanced."

Posted By | On 14th, Nov. 2015

Star Wars Battlefront

If you partook in the public beta for Star Wars: Battlefront, then you’re probably aware of how one-sided things got for the Rebels in Walker Assault mode. Essentially, the Imperials had AT-ATs, AT-STs and spawned closer to Power-Ups and stations necessary to call in Y-Wings. The Rebels had gumption but that’s not exactly helpful for victory, even if the Imperials ultimately won the battle in the film.

Lead hero designer Jamie Keen discussed the imbalances and how DICE approached them to Eurogamer. “The interesting thing that happened is that it was imbalanced and then people were like, ‘It should be–it’s about the Walkers assaulting Hoth!’. That thematic story stuff you don’t expect, but it is such an evocative franchise.

“It actually isn’t supposed to be unbalanced. It should be 50/50 in terms of success ratio; that’s what we’re gunning for. It’s interesting, people’s receptiveness that it would be unbalanced. It was fun to see people taking it that way!”

And while there have been several changes made, Keen gave the example of the AT-ATs and weak points which have been added. “We’ve got weak points on them now, so it’s not a question of turning them into a bullet sponge. There have been general balancing tweaks like the damage levels from various weapons, different ion bursts and what they do to the walkers. It’s not one specific area, it’s across the board.”

Star Wars: Battlefront is out on November 17th in North America and November 20th in Europe.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Temtem: Swarm is Out Now in Steam Early Access

Temtem: Swarm is Out Now in Steam Early Access

Choose from one of seven Temtem and take on bosses solo or with up to two other players in this rogue-like sur...

No More Room in Hell 2 Update Out by November End, Overhauls Difficulty and Adds New Weapons

No More Room in Hell 2 Update Out by November End, Overhauls Difficulty and Adds New Weapons

Zombies will also have improved hit reactions, while the Power Plant offers a random new ending by completing ...

Microsoft Will “Definitely” Make More Xbox Consoles in the Future, Says Phil Spencer

Microsoft Will “Definitely” Make More Xbox Consoles in the Future, Says Phil Spencer

Spencer also discussed a mid-gen console refresh and how "we don't need to do incremental hardware for our own...

Path of Exile 2 Early Access Reveal Stream Announced for November 21st

Path of Exile 2 Early Access Reveal Stream Announced for November 21st

Grinding Gear Games will outline early access content (including end-game) and how players can join, followed ...

The Game Awards 2024 Nominees to be Revealed on November 18

The Game Awards 2024 Nominees to be Revealed on November 18

The full list of nominees for this year's show, which is set for December 12, will be unveiled on Monday at 9 ...

Dragon Quest 3 HD-2D Remake Peaks at Over 14,000 Concurrent Steam Players on Launch Day

Dragon Quest 3 HD-2D Remake Peaks at Over 14,000 Concurrent Steam Players on Launch Day

In comparison, the last HD-2D release – Octopath Traveler 2 – saw a peak of over 17,000 players on Steam u...