Supermassive Games Have Had Discussions of How Best to Use DualSense’s Features in Games

The studio is already thinking about "some things that we might incorporate" in their games in light of the DualSense reveal.

Posted By | On 17th, Apr. 2020

ps5 dualsense

Though we’re yet to see the PS5 itself, Sony have revealed its controller, the DualSense, and all the new features it’ll be coming with. Developers and publishers across the industry have reacted positively to it and have been talking about the opportunities it presents- and another such developer already thinking about how to integrate its new features in its games – such as haptics and adaptive triggers – is Supermassive.

Speaking recently with Gamereactor, Supermassive Games CEO Pete Samuels talked about the DualSense, mentioning that given the studio’s work with the PSVR and the way they experimented with it, they’re excited about the PS5’s controller, and have been having discussions about how they can make use of its features in their games.

“Obviously it’s really exciting for us,” said Samuels. “As you say, we’ve had some experience not just with Until Dawn but we spent a couple of years working in VR and making some games in VR and got to play with some stuff, including voice control in one of the VR titles that we did. So yeah, we’re excited, we like new stuff – we like trying to design for new stuff.

“You mentioned the PlayStation 5 controller and its features, and we’ve been having some chats about that for a little while now about how we’re going to use that.”

“The whole tactile thing – as much as we can transfer what you’d expect the character’s experience to be directed back to the player, I think the better attachment you feel to the characters,” he continued. “The voice controls that we did before were VR so it was first-person, so it made a lot of sense to actually make your choices [using your voice] because it was you in the game – in the third-person perspective it perhaps makes less sense. But we’re already having some discussions […] about some things we might do, some things that we might incorporate into the game having seen the announcement [of the DualSense].”

Supermassive Games are currently working on the next instalment in The Dark Pictures Anthology, called Little Hopefor the PS4, Xbox One, and PC, due out this Summer.


Tagged With: , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

A Proper PlayStation Showcase is Much-Needed Needed Now

A Proper PlayStation Showcase is Much-Needed Needed Now

In the immediate aftermath of a fairly underwhelming State of Play, a new PlayStation Showcase seems more nece...

Okami 2 Continues the First Game’s Story, Amaterasu Returns

Okami 2 Continues the First Game’s Story, Amaterasu Returns

The sequel is in very early development, as Capcom's Yoshiaki Hirabayashi says, "It might take a little bit of...

Okami 2 – Capcom Confirms Development on RE Engine

Okami 2 – Capcom Confirms Development on RE Engine

Capcom producer Yoshiaki Hirabayashi says the team "wouldn't be able to realize" Hideki Kamiya's "artistic dre...

System Shock 2: Enhanced Edition Release Date Announcement Coming March 20th

System Shock 2: Enhanced Edition Release Date Announcement Coming March 20th

After announcing it in 2019, Nightdive Studios has also confirmed renaming the title to System Shock 2: 25th A...

Tomb Raider IV-VI Remastered Review – Giving Fans What They Want

Tomb Raider IV-VI Remastered Review – Giving Fans What They Want

Another solid remaster collection for Tomb Raider fans but it's not without its shortcomings.

Tomb Raider 4-6 Remastered vs Original – Redeeming the Franchise’s Worst

Tomb Raider 4-6 Remastered vs Original – Redeeming the Franchise’s Worst

Even if two of its titles are the franchise's worst, Tomb Raider 4-6 Remastered is another visually resplenden...