Supermassive Games Have Had Discussions of How Best to Use DualSense’s Features in Games

The studio is already thinking about "some things that we might incorporate" in their games in light of the DualSense reveal.

Posted By | On 17th, Apr. 2020

ps5 dualsense

Though we’re yet to see the PS5 itself, Sony have revealed its controller, the DualSense, and all the new features it’ll be coming with. Developers and publishers across the industry have reacted positively to it and have been talking about the opportunities it presents- and another such developer already thinking about how to integrate its new features in its games – such as haptics and adaptive triggers – is Supermassive.

Speaking recently with Gamereactor, Supermassive Games CEO Pete Samuels talked about the DualSense, mentioning that given the studio’s work with the PSVR and the way they experimented with it, they’re excited about the PS5’s controller, and have been having discussions about how they can make use of its features in their games.

“Obviously it’s really exciting for us,” said Samuels. “As you say, we’ve had some experience not just with Until Dawn but we spent a couple of years working in VR and making some games in VR and got to play with some stuff, including voice control in one of the VR titles that we did. So yeah, we’re excited, we like new stuff – we like trying to design for new stuff.

“You mentioned the PlayStation 5 controller and its features, and we’ve been having some chats about that for a little while now about how we’re going to use that.”

“The whole tactile thing – as much as we can transfer what you’d expect the character’s experience to be directed back to the player, I think the better attachment you feel to the characters,” he continued. “The voice controls that we did before were VR so it was first-person, so it made a lot of sense to actually make your choices [using your voice] because it was you in the game – in the third-person perspective it perhaps makes less sense. But we’re already having some discussions […] about some things we might do, some things that we might incorporate into the game having seen the announcement [of the DualSense].”

Supermassive Games are currently working on the next instalment in The Dark Pictures Anthology, called Little Hopefor the PS4, Xbox One, and PC, due out this Summer.


Tagged With: , ,

Keep On Reading!

Marvel’s Blade Could Be Cancelled as Xbox Considers Shutting Down Arkane Studios – Rumor

Marvel’s Blade Could Be Cancelled as Xbox Considers Shutting Down Arkane Studios – Rumor

Reportedly running over budget, Arkane Lyon's title was allegedly slated to launch in 2026 before being delaye...

IO Interactive’s Project Fantasy Faces Layoffs After Xbox Ends Partnership

IO Interactive’s Project Fantasy Faces Layoffs After Xbox Ends Partnership

The studio remains "100 percent committed" to the role-playing game, and that its "wonderful universe" would "...

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

New PvPvE extracion shooter SAND: Raiders of Sophie introduces its own twists to the formula. But how well doe...

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

Physical pre-orders for the 2025 remake are now live, and it appears to ship on a cartridge instead of utilisi...

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

This time around, Helldivers will be tasked with supporting the construction of massive walls in space to bloc...

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

Developer Panache Digital Games joins the likes of Romero Games as studios that had projects under development...