Archive for "bethesda game studios" Tag
A pre-E3 reveal was always on the cards to avoid the "55,000-ton gorilla" of Fallout 76.
Pete Hines says Fallout 76 will have a fluid, player-made factions system.
Bethesda's previous mobile game had very fair monetization, so I think they've earned the benefit of the doubt...
You can now explore the wasteland with extra shiny grime!
Todd Howard knows you'll buy the eventual smartwatch port.
Both Bethesda games and online titles are famous for how solid launch periods are, right?
Bethesda talks about the necessity of scaling up to keep up with game development, and its own ambitions.
"We shouldn't be afraid," says director Todd Howard, when it comes to developing a multiplayer game.
Buying this cover of the song will contribute proceeds towards charity.
Bethesda's Todd Howard would "love to see it happen" but mods aren't on the agenda.
Todd Howard explains how Bethesda plans to prevent griefing in Fallout 76.
You might not need a new system for Starfield after all.
Servers will allow for solo play, private parties, and mods.
Todd Howard says Bethesda are making constant improvements to their tech for each of their new games.
Todd Howard speaks about the future of the Fallout franchise.
Todd Howard says Sony hasn't been "as helpful as everyone would like."
Bethesda's Todd Howard says Starfied will be familiar and new to fans of the developer at the same time.
Bethesda's Pete Hines talks about the concepts of role playing and revenge in the upcoming Fallout 76.
Meant to give fans a "better idea of where we're headed" says Pete Hines.
Set ambushes or avoid combat altogether in the online title.