Only 28 percent of recent user reviews for Bethesda's space-faring RPG are positive, with its overall reviews dropping to "Mixed."
Fallout 76's map expansion will bring the wooded heartland of Shenandoah into its world, along with a new questline, factions, and rewards.
The lifetime player count for Bethesda's online RPG was confirmed to be at 15 million players in June.
The "major expansion" will contain new story content, locations, gear, and more, with additional details coming next year.
Also, starting early next year, Bethesda's sci-fi RPG will receive an exporter, and players can access a new Creation Kit for mods.
Various stats also revealed, including over 22 million days of playtime, an average of 40 hours per player, and nearly 2 billion planets visited.
Obsidian co-founder Chris Avellone says one of the pitched projects was meant to be a smaller spinoff similar to Fallout: New Vegas.
It adds Performance and Quality modes to the game on Xbox Series X/S and PS5 while serving as a free upgrade for previous-gen owners.
Bethesda Game Studios is also working on adding city maps, mod support, FSR3 and XeSS support, and several other fixes.
The update seems to indicate that Bethesda might give paid mods another shot with the new Creations menu in Skyrim.
The Fallout series has received its first trailer in the lead-up to its premiere on Prime Video on April 12.
Bethesda's space RPG has seen more than 12 million players since it launched for PC and Xbox in early September, Xbox boss Phil Spencer has revealed.
Bethesda's Todd Howard, who's an executive producer on the show, confirms the TV show will officially be part of Fallout lore.
Images have been revealed for the new series, which is set to debut on Amazon’s Prime Video on April 12.
Even with commercial and critical success, Bethesda's long-awaited sci-fi RPG is falling off quicker than its predecessors.
Following its launch, the vast sci-fi RPG still remains the game Bethesda Game Studios is focusing on first and foremost.
Players can also consume food and drinks directly without accessing their inventory. Stealth is also a "bit" more forgiving.
Bruce Nesmith, a former design director at Bethesda, says the idea of 'You do it to get better at it' is "absolutely going to continue."
Of the two massive first person RPGs, which one comes out on top?
Bethesda's Todd Howard says it "was the most intentional, going into it, that this is a game people are going to play for a long time."