A respected Dragonborn has to look their best, of course.
The fans continue to build on Fallout 4 ahead of the next entry's release
Bethesda started working on their upcoming sci-fi epic as soon as they were done with Fallout 4.
Bethesda is doing something unique with the franchise and that itself deserves praise.
A pre-E3 reveal was always on the cards to avoid the "55,000-ton gorilla" of Fallout 76.
Pete Hines says Fallout 76 will have a fluid, player-made factions system.
Bethesda's previous mobile game had very fair monetization, so I think they've earned the benefit of the doubt on this one.
You can now explore the wasteland with extra shiny grime!
Todd Howard knows you'll buy the eventual smartwatch port.
Both Bethesda games and online titles are famous for how solid launch periods are, right?
Bethesda talks about the necessity of scaling up to keep up with game development, and its own ambitions.
"We shouldn't be afraid," says director Todd Howard, when it comes to developing a multiplayer game.
Buying this cover of the song will contribute proceeds towards charity.
Bethesda's Todd Howard would "love to see it happen" but mods aren't on the agenda.
Todd Howard explains how Bethesda plans to prevent griefing in Fallout 76.
You might not need a new system for Starfield after all.
Servers will allow for solo play, private parties, and mods.
Todd Howard says Bethesda are making constant improvements to their tech for each of their new games.
Todd Howard speaks about the future of the Fallout franchise.
Todd Howard says Sony hasn't been "as helpful as everyone would like."