Bethesda Game Studios Hiring For “Bleeding-Edge AAA Fremium Game”

Unreal/Unity engine mentioned.

Posted By | On 05th, Jun. 2017

Bethesda Game Studios Montreal is apparently working on a “bleeding-edge AAA freemium game” according to a job listing for a Game Performance Manager.

The listing itself states that, “In this role, you will work with game team to envision, evolve, and operate monetization strategies, targeting the intersection of revenue generation goals and quality player experience.

“Ideally, you will have experience defining and operating online game business models, and have a deep understanding of player interactions with those models, both at the individual and community levels.”

Interestingly, there’s another listing for a Back-End Programmer which talks about Unreal/Unity engine. Could either of these two engines be used for development? Either way, Bethesda Game Studios Montreal is working on something different and it’s separate from the other big unannounced games that Bethesda has.

Bethesda’s E3 presser will be on June 11th, 9 AM PT and it’s already teased some mysterious games. What are you hoping to see? Let us know in the comments.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...

Stellar Blade Will Launch with New Game Plus

Stellar Blade Will Launch with New Game Plus

Any currency, enhancements, drone upgrades, equipment, items and SP earned during a playthrough will carry int...