There's plenty of real estate to run around in in these PlayStation games.
Despite all the hype, marketing, development time and resources behind them, these blockbuster titles would disappoint fans.
Expectations don't always bear fruit, and these 15 games are flagbearers of projects that were promising at first glance but failed to stand up to those promises.
Regardless of all the hype and momentum behind these titles, they failed to live up to expectations or provide enjoyment.
Some companions can be useful, but others can get in your way, get you killed or do everything possible to ruin a mission.
With some of its biggest games like Baldur's Gate 3, Starfield and Marvel's Spider-Man 2 still to come, it's impressive how there are already so many massive gaming worlds in 2023. Whether you're indu... Read More
This year saw several titles pushing the envelope for incredible graphics in video games. Check out the most visually impressive.
Even in a year as excellent for gaming as 2023 has been, there have been more than a few disappointing releases.
Open worlds are some of the most challenging to develop, and they don't always turn out winners. Here are some that wasted their potential.
Five months after its original release, Forspoken now has a DLC—In Tanta We Trust. Does this DLC make it worth revisiting the world of Athia? Find out in our review.
The story-based DLC is out May 26th for PS5 and PC and sees Frey Holland venturing to Athia's past to stop the "Gloaming."
Square Enix has confirmed the DLC will launch in May and will serve as a prequel to the base game's story.
A new patch is coming on March 17th to fix the issue, which occurs in specific scenes or when performing certain actions.
New options like "Lock On to Nearby Enemies" to automatically target the next enemy and "Immunity to Own Magic" are also available.
"Many of the new small and mid-sized titles" released in Q1-Q3 of the current fiscal year also "did not perform as well as we had expected."
Even with good gameplay, excellent visuals and intriguing stories, these games suffered thanks to some truly insufferable characters.
Luminous Productions will continue improving Forspoken's performance and working on the story DLC, In Tanta We Trust, until then.
A bug that also caused FSR to change back to Normal settings when restarting the game with specific options enabled has also been fixed.
According to original concept writer Gary Whitta, Forspoken was rebooted mid-development, leading to the writing being "nothing like" what was originally pitched.
Here's what to expect in every single Chapter of Luminous Productions' action RPG, and how to clear them without any trouble.