The Gnasher reloads shells one at a time, and the player can interrupt the process to fire immediately, discarding the Active Reload bonus.
"We build to make sure the game plays great in single-player, in two-player co-op, and then in three- and four-player co-op as well."
Kate Rayner even spoke about how ray-traced muzzle flashes, which will be in E-Day, wasn't something the studio could achieve before.
This is Gears of War like you’ve never seen before, and The Coalition deserves credit for a title that looks as good as it’s poised to play.
We might be halfway through the year with some great titles already behind us, but we’re certain that the best is yet to come.
"There are no conversations and have been no conversations to 'reverse course,'" says Xbox chief strategy officer Matthew Ball.
Insider Gaming's Tom Henderson calls it "insane" and claims the decision to make it Xbox console exclusive occurred "5-6 weeks ago."
The campaign is "longer" than any that The Coalition has delivered to date, though it remains a fairly linear narrative.
Matt Searcy went on to praise the concept art team at The Coalition and even claimed that "our art book is going to rock".
Creative director Matt Searcy and brand director Nicole Fawcette said that plans didn't change because there were no plans to begin with.
"This is our gameplay reveal; we haven't shown anything of this game, so we really wanted to set that groundwork," says Nicole Fawcette.
The essence of Gears - urban warfare, terrifying odds, and relentless action - returns with The Coalition's upcoming prequel.
What counts as an Xbox console exclusive and what doesn't? Your guess is as good as Microsoft's after its recently revealed strategy.
Marketing chief Aaron Greenberg denies claims of a last-minute change to exclusivity, saying only a "very small internal group" knew.
"We have an internal framework and strategy that we are using to approach exclusives on and off the platform," said Matthew Ball.
"Literally everything you see in E-Day did not exist before we made it for this game," explained brand director Nicole Fawcette.
Multiplayer returns with four new game modes and maps that promise the classic symmetrical design that Gears is known for.
Fully dynamic ray-traced lighting, native HDR10 support, highly detailed environmental destruction, and more await fans.
From the development of Kalona as a distinct character to the return of urban warfare, The Coalition's prequel is looking mighty fine.
Marcus and Dom battle through the streets of Kalona, taking out Locust with pistols, shotguns and Retro Lancers in classic bloody fashion.