Ascendant Studios "will be going quiet as the team transitions into our new project," CEO Bret Robins has said.
Immortals of Aveum is getting a boost in visual fidelity and performance on all platforms thanks to its latest update.
Titles like Chicory: A Colorful Tale, JoJo’s Bizarre Adventure: All-Star Battle R, and more will leave the service on May 31st.
Despite all the hype, marketing, development time and resources behind them, these blockbuster titles would disappoint fans.
Ascendant Studios previously laid off 45 percent of its staff following Immortals of Aveum's commercial failure last year.
Ascendant Studios' magic shooter will be the first game to implement FSR 3 frame generation on consoles.
They will be joined with roguelike platformer Skul: The Hero Slayer, with all games going live on April 2.
The first-person shooter's development costs were reportedly $85 million, with publisher EA spending another $40 million on marketing.
Regardless of all the hype and momentum behind these titles, they failed to live up to expectations or provide enjoyment.
The criteria for games to appear on this rundown is that they must be playable in some shape or form, for example either during beta or after full release. These games are ranked too, going from good ...
"We are talking to them about getting the game onto both of those services," says Ascendant Studios CEO Bret Robbins.
"Trying to create awareness for us was really, really difficult. It's always hard for a new IP and this year made it 10 times harder," says Ascendant Studios CEO Bret Robbins.
The latest update for Immortals of Aveum was released alongside a new free demo that shows off the game's newer features.
With this feature, we have compiled a list of 15 of the best-looking games that players should try out on a high-end PC.
The free update also adds new areas which players venture to through Shatterfanes, additional lore and a new boss fight.
Ascendant Studios CEO Bret Robbins made the announcement with a statement on social media platform X.
If you find the brightness too dark or bright when playing on consoles, this update fixes it and several other big issues.
Ascendant Studios' long-in-development first-person shooter offers some decent visuals and a solid cast but little else.
Despite offering a lengthy single-player campaign, cutting-edge visuals and more, Ascendant Studios' magical FPS falters considerably.
With the game targeting 60 FPS while targeting next-gen Unreal Engine 5 features, it seemingly makes significant sacrifices on the resolution front.