Ratchet and Clank: Rift Apart is finally out on PC, and we analyze the Nixxes developed port for improvements over the PS5 version and gauge performance on a high-end PC.
Ratchet and Clank: Rift Apart is still as fun as it ever was, provided you have the PC to handle it.
The action platformer peaked at under 9,000 concurrent players on Steam at launch, which is PlayStation's third-worst PC launch to date.
As per a recent Digital Foundry report, true to Insomniac's word, the action-platformer really does struggle to run well on a PS4 HDD.
The PC version of Ratchet and Clank: Rift Apart is also verified for play on the Steam Deck, and has extra features like support for DirectStorage 1.2 GPU decompression.
Insomniac confirms the action platformer has been fully optimized for Valve's handheld gaming PC.
The PC port goes live at 8 AM PDT in Los Angeles, 4 PM BST in London, 7 PM GST in Dubai on July 26th and midnight JST in Tokyo on July 27th.
Along with RTAO for high-end systems, the PC port supports Intel's XeGTAO. Ray-tracing details for AMD GPUs are also coming soon.
GPU decompression will enable "a higher bandwidth for streaming assets from storage to the graphics card," according to Nixxes Software.
It's possible to run the port at 720/30 FPS on Low settings with a hard-disk drive, but Nixxes recommends a solid-state drive.
The PC port is handled by Nixxes, with ray-traced reflections and shadows, ultra-wide monitors, unlocked frame rates and more.
The poor quality of The Last of Us Part 1 on PC leads to questions about Sony's porting process, especially heading into the future.
A UI/UX Engineer listing for PC titles at Nixxes mentions Coherent middleware, used in Insomniac's Ratchet and Clank: Rift Apart.
Insomniac Games and Nixxes Software are already working on another patch to address reported bugs with the recent PC release.
Miles Morales' PC launch numbers are nearly five times worse off than Spider-Man's, which has a peak concurrent user count of over 66,000 players.
Insomniac's standalone Spider-Man sequel has followed in the footsteps of the original and launch for PC.
Marvel’s Spider-Man: Miles Morales gives Peter Parker a much-needed vacation and, in the process, introduces the new friendly neighborhood Spider-Man. How well does it live to the expectations set b...
Insomniac's follow-up to Marvel's Spider-Man finally comes to PC on November 18th. Here's everything you need to know about it.
The upcoming PC port will demand predictably high-end specs for its most visually impressive graphics presets.
Requirements for ray tracing have yet to be confirmed, but those looking to play at 1080p/60 FPS should have little difficulty.