Obsidian's Brandon Adler promised the role-playing game will respect players' time by offering a world that reacts to their choices.
In an interview, Josh Sawyer also brings up obvious comparisons with critically acclaimed RPG with 3D environments: Baldur's Gate 3.
According to director Brandon Adler, the studio wanted to improve the combat even back when The Outer Worlds first shipped.
"We're a game developer. We love to make games. We don't set the prices for our games," said game director Brandon Adler.
Game director Brandon Adler also spoke about how he wanted to give The Outer Worlds 2 players more variety in its writing.
"It's about playing together with your friends no matter where they play. So our goal always is to reach as many players as possible."
Executive producer Marcus Morgan also reveals that the team was "running out of room" in the original to add more content.
Obsidian Entertainment also confirms a new third-person mode, finally allowing players to zoom out and see their characters.
The $99.99 Premium Edition will provide up to five days of early access, the DLC pass for two future expansions, and other extras.
Shrink down once more to contend with scorpions and butterflies using new weapons and armor sets while riding around on ants.
Venture to Arcadia to save the universe from some rifts, running into invading forces from Auntie's Choice, among other hazards.
Pre-orders allegedly open after the dedicated Direct and include Zane's uniform armor, a drone, and some weapons as bonuses.
Carrie Patel leaves Obsidian after 12 years to join Night School Studio as a game director, though its next project remains a mystery.
The next update due this Summer includes additional NPC abilities and behaviors, new Unique weapons and armor, and custom map markers.
New settings allow for displaying chests on the player's minimap, cancelling power attacks on the Bow and Arquebus, and more.
Enemies in the sci-fi RPG have different tiers with different stats, health, and damage that remain static throughout the game.
Design director Matt Singh confirms you can "kill anybody" and still complete the sci-fi RPG. "It's going to roll with it."
Instead of categories for each stat, Skills are now individually separated with a "lot of blending of concepts," per Obsidian's Kyle Koenig.
Alongside launching for PC via Steam and the Microsoft Store, Obsidian adds Blizzard's storefront as a platform, similar to Avowed.
Obsidian Entertainment's upcoming first-person action RPG will also be the centerpiece of a dedicated Direct presentation in June.