Archive For PopcornFX Tag

Added Benefit of PS4 Unified Architecture: Removes Expensive CPU/GPU Transfer For Better Particle FX

Added Benefit of PS4 Unified Architecture: Removes Expensive CPU/GPU Transfer For Better Particle FX

Persistant Studios' Camille Mirey also reveals that the PS4 and Xbox One are capable of thirty to a hundred of thousand particles, no more.

DirectX 12 50% Reduction In CPU Overhead Doesn’t Result In Enhanced PopcornFX Particle Effects

DirectX 12 50% Reduction In CPU Overhead Doesn’t Result In Enhanced PopcornFX Particle Effects

Persistant Studios CEO Camille Mirey also speaks about the benefits of AMD Mantle.

PopcornFX v.1.5.5 Now Available

PopcornFX v.1.5.5 Now Available

The popular particle effects engine returns with new features.