The studio recently confirmed that it is shifting its full focus to the development of the next Mass Effect, with no post-launch plans in place for Dragon Age's latest release.
"By drawing meaningful contrast between past and present, we aim to restore the balance that was once the hallmark of the franchise," says franchise director Marc-Alexis Coté.
Title Update 1.4 goes live on November 21st. It improves combat, stealth, and character controls to facilitate player freedom.
Redcopse gets two new tutorial spaces for Soulflay and Syphoning, while spells and magic-infused weapons have been rebalanced for PvP.
Performance Mode runs at an upscaled 4K and 60 frames per second, while Quality Mode delivers native 4K/30 FPS on the Pro.
Slitterhead is weird and rough around the edges, but boy am I glad it exists.
Shadows of the Damned: Hella Remastered is a welcome return to hell.
How does BioWare's latest stack up against its best offerings?
"We are waiting to see the final specs of the Switch successor and would be very happy to be able to propose Empire on it," says game director Renaud Charpentier.
Meanwhile, on PS5 Pro, the strategy title targets 60 FPS at a native 1440p, upscaled to 4K, it's been confirmed.
Other titles separately confirmed for the console include Killing Floor 3, Off the Grid, and Starship Troopers: Extermination.
Senior producer Andrew Webster speaks with GamingBolt about the relaunch of Amazon's acton RPG.
Game director Renaud Charpentier speaks with GamingBolt about Tower Five's upcoming strategy title.
The developers of Eternal Strands speak with GamingBolt about the upcoming fantasy action-adventure title.
This feature aims to demystify Slitterhead as we approach its impending release date with 15 things you absolutely need to know.
"We need to make sure that when people play the game, it doesn't feel old, like they're playing an old game," says series producer Noriaki Okamura.
"Assassin's Creed Shadows represents our opportunity to change that narrative, not just for Assassin's Creed, but I think for Ubisoft as a whole," says Marc-Alexis Coté.
"We’re working hard on development so that we can launch part 3 as soon as possible," says Final Fantasy 7 Rebirth director Naoki Hamaguchi.
"We are committed to ensuring the quality of the final product," Capcom says amidst a number of players highlighting technical issues with the beta.
Insomniac Games offers another look at the PS5 Pro enhancements you can expect to see in a couple of its PS5 titles not long from now.