Archive For Sandfall Interactive Tag

Clair Obscur: Expedition 33 Beats Elden Ring for the Most Game of the Year Awards

Clair Obscur: Expedition 33 Beats Elden Ring for the Most Game of the Year Awards

Sandfall Interactive's acclaimed role-playing game has earned 436 awards, surpassing Elden Ring, the previous record-holder.

Clair Obscur: Expedition 33 Studio Doesn’t Think a Big Team is Needed to Make Quality Games

Clair Obscur: Expedition 33 Studio Doesn’t Think a Big Team is Needed to Make Quality Games

The creative director and lead programmer both reiterated the studio's previous thoughts about wanting to keep the team small.

Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend

Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend

Josef Fares noted that the success of Clair Obscur: Expedition 33 might cause publishers to leave AAA behind in favour of smaller budgets.

Clair Obscur’s Ending Choice: Which Ending Fits the Story Best?

Clair Obscur’s Ending Choice: Which Ending Fits the Story Best?

An impossible choice, but one that had to be made. Clair Obscur’s endings may be divisive, yet both feel internally consistent. Still, I think only one truly honours what the game is trying to say, ...

Clair Obscur: Expedition 33 Developer Surprised at How Many Players Do Side Content Before Final Boss

Clair Obscur: Expedition 33 Developer Surprised at How Many Players Do Side Content Before Final Boss

The RPG's difficulty curve was seemingly designed around the idea that players would focus in the main story instead of side content.

Clair Obscur: Expedition 33 Studio is Focusing on “What We Think is Cool” for Its Next Game

Clair Obscur: Expedition 33 Studio is Focusing on “What We Think is Cool” for Its Next Game

"I've seen too many TV shows and books be swayed trying to please a lot of people," says lead writer Jennifer Svedberg-Yen.

ARC Raiders Tops Steam Sales Charts for Final Week of 2025

ARC Raiders Tops Steam Sales Charts for Final Week of 2025

The extraction shooter was followed by the Steam Deck, along with other games like Battlefield 6 and Clair Obscur: Expedition 33.

Clair Obscur: Expedition 33 Director Explains How Studio Experimented With AI But Didn’t Like It

Clair Obscur: Expedition 33 Director Explains How Studio Experimented With AI But Didn’t Like It

"It was just a new tool, we tried it, and we didn't like it at all. It felt wrong," said Guillaume Broche when asked about AI use.

Clair Obscur: Expedition 33 Stripped of Indie Game Awards Wins Over Use of Generative AI

Clair Obscur: Expedition 33 Stripped of Indie Game Awards Wins Over Use of Generative AI

The studio noted in a statement that generative AI was briefly used to generate placeholder textures that have since been removed.

Phantom Blade Zero Director Was Advised by Clair Obscur: Expedition 33 Studio to “Cut Things”

Phantom Blade Zero Director Was Advised by Clair Obscur: Expedition 33 Studio to “Cut Things”

On the even of Clair Obscur: Expedition 33 sweeping the awards at The Game Awards, "Soulframe" Liang asked the studio for advice.

Clair Obscur: Expedition 33’s “Thank You” Update is Fantastic – Here’s Why

Clair Obscur: Expedition 33’s “Thank You” Update is Fantastic – Here’s Why

A free update to Sandfall Interactive's award-winning RPG that feels more like a free DLC - and it's a blast. Here's what you should know.

Clair Obscur: Expedition 33 Wins Game of the Year at The Game Awards

Clair Obscur: Expedition 33 Wins Game of the Year at The Game Awards

Sandfall Interactive's acclaimed role-playing game also won for its direction, narrative, art direction, score, performance, and more.

Clair Obscur: Expedition 33’s Big Post-Game Update is Out Now With New Bosses, Weapons, and More

Clair Obscur: Expedition 33’s Big Post-Game Update is Out Now With New Bosses, Weapons, and More

Venture into Verso's Drafts to combat new late-game bosses in the Endless Tower and unlock new Luminas, outfits, and more.

Clair Obscur: Expedition 33’s Budget Was Less Than $10 Million

Clair Obscur: Expedition 33’s Budget Was Less Than $10 Million

Sandfall Interactive increased the core team after securing funding from its publisher and saved money by avoiding an open world.

Clair Obscur: Expedition 33 is the Biggest New Third-Party Game Pass Launch in 2025, Says Microsoft

Clair Obscur: Expedition 33 is the Biggest New Third-Party Game Pass Launch in 2025, Says Microsoft

"This year has been so far beyond what any of us could have imagined," says Sandfall's creative director, Guillaume Broche.

Clair Obscur: Expedition 33’s Success Won’t Change Much for Sandfall Interactive – Creative Director

Clair Obscur: Expedition 33’s Success Won’t Change Much for Sandfall Interactive – Creative Director

As for whether this means that the studio with over 30 employees has plans of growing, Guillaume Broche said that it's unlikely.

Clair Obscur: Expedition 33 Developers Didn’t Expect it to Get So Big – Creative Director

Clair Obscur: Expedition 33 Developers Didn’t Expect it to Get So Big – Creative Director

Guillaume Broche spoke about how the studio was trying to make sure that 'it's going to be cool' rather than 'it's going to be big'.

Clair Obscur: Expedition 33 Sweeps Golden Joystick Awards, Wins Ultimate Game of the Year

Clair Obscur: Expedition 33 Sweeps Golden Joystick Awards, Wins Ultimate Game of the Year

Sandfall Interactive's acclaimed RPG won awards for Best Storytelling, Best Visual Design, Best Soundtrack and much more.

Clair Obscur: Expedition 33 Nominated in 12 Categories at The Game Awards, The Most in History

Clair Obscur: Expedition 33 Nominated in 12 Categories at The Game Awards, The Most in History

Sony Interactive Entertainment has also scored a collective 19 nominations between Death Stranding 2 and Ghost of Yōtei.

Final Fantasy 7 Remake Part 3 Director Wants a Tighter, One Area Game Like Clair Obscur

Final Fantasy 7 Remake Part 3 Director Wants a Tighter, One Area Game Like Clair Obscur

However, that's currently not possible given "the position I have in the company" and "what they want me to make," says Naoki Hamaguchi.