"This year has been so far beyond what any of us could have imagined," says Sandfall's creative director, Guillaume Broche.
As for whether this means that the studio with over 30 employees has plans of growing, Guillaume Broche said that it's unlikely.
Guillaume Broche spoke about how the studio was trying to make sure that 'it's going to be cool' rather than 'it's going to be big'.
Sandfall Interactive's acclaimed RPG won awards for Best Storytelling, Best Visual Design, Best Soundtrack and much more.
Sony Interactive Entertainment has also scored a collective 19 nominations between Death Stranding 2 and Ghost of Yōtei.
However, that's currently not possible given "the position I have in the company" and "what they want me to make," says Naoki Hamaguchi.
"Essentially, for the Final Fantasy numbered series, the game design is based on the director's decision himself," says Naoki Hamaguchi.
"Maybe they have been found, but I haven't seen anything about it. There are still a few things, yeah," says Guillaume Broche.
Creative director Guillaume Broche spoke about the lack of padding and respecting players' time helped with the game's critical acclaim.
The acclaimed soundtrack, composed by Lorien Testard, has also hit 333 million track streams following the RPG's launch.
Alongside a new playable environment, players can look forward to additional localization support, new outfits, enemies, and more.
As a gaming platform, the PC has the biggest game library of any other platform out there. This makes picking just 60 incredibly difficult.
Sandfall Interactive's hit role-playing game scores nominations in six categories, including Best Storytelling and Best Visual Design.
Sandfall Interactive's debut title launched last April for Xbox Series X/S, PS5, and PC, and has since earned extensive acclaim.
Other features include dialogue autoplay outside of cutscenes, separate volume sliders for exploration and combat, and much more.
Neil Druckmann described Sandfall Interactive's RPG as "one of the most moving, creative stories I played in a long time."
Square Enix president Takashi Kiryu reportedly spoke about how turn-based gameplay is at the root of the Final Fantasy series.
Hideo Kojima spoke in an interview about how the size of Kojima Productions has blown up to employing more than 200 developers.
Marcin Momot took to social media to praise Clair Obscur: Expedition 33, everything from its story and characters to its gameplay.
A "wide range of future improvements" is under consideration, though Sandfall doesn't have "specific timelines" to share "just yet."