Archive For Screen Burn Interactive Tag

Silent Hill: Townfall is a “Full-Length, High-Quality Game” But Will Only Cost $50 per Best Buy

Silent Hill: Townfall is a “Full-Length, High-Quality Game” But Will Only Cost $50 per Best Buy

Previous entries such as Silent Hill 2 remake and Silent Hill f retailed for $70, though Konami has yet to confirm Townfall's pricing.

Silent Hill: Townfall is Among Annapurna’s Biggest Games Ever Published

Silent Hill: Townfall is Among Annapurna’s Biggest Games Ever Published

"We see this project not only as our biggest and most ambitious game yet, but as a love letter to the series," says director Jon McKellan.

Silent Hill: Townfall is the First Full-Length First-Person Title in the Series

Silent Hill: Townfall is the First Full-Length First-Person Title in the Series

While the usual melee and ranged weapons are available, players can also sneak, hide and peer around corners for threats with the CRTV.

Silent Hill: Townfall Revealed At Last, Shows Off A New Location, Protagonist, and More

Silent Hill: Townfall Revealed At Last, Shows Off A New Location, Protagonist, and More

A new Silent Hill is out this year, focusing on Simon Ordell, who explores the dreaded town of St. Amelia to set things right.

Silent Hill: Townfall is Finally Getting New Details on February 12th

Silent Hill: Townfall is Finally Getting New Details on February 12th

The years-long wait for updates on the horror title from Annapurna and Screen Burn Interactive has finally come to an end.

Silent Hill: Townfall is Konami’s “Brand-New Title” in the Series, But A Release Date Remains Illusive

Silent Hill: Townfall is Konami’s “Brand-New Title” in the Series, But A Release Date Remains Illusive

More than three years after its announcement and with no further details, Annapurna Interactive's title remains a mystery.

Silent Hill Series Producer Says Konami Wants to Release a New Game Every Year

Silent Hill Series Producer Says Konami Wants to Release a New Game Every Year

"We aim to release about one title per year, including both announced and unannounced titles," said Konami's Motoi Okamoto.

Silent Hill Franchise Had 3 Game Announcements Because Konami Wanted to Show Commitment

Silent Hill Franchise Had 3 Game Announcements Because Konami Wanted to Show Commitment

Series producer Motoi Okamoto wrote about it being a major risk for the company, as fans would need to know that the series has a future.

Silent Hill: Townfall Developer No Code is Rebranding to Screen Burn Interactive

Silent Hill: Townfall Developer No Code is Rebranding to Screen Burn Interactive

The studio has said that it was originally named No Code because it didn't have coders. Things, however, have changed since then.