"I don't want it to be, like, the third level that you cut before you launched," says Microsoft Gaming CEO Phil Spencer.
"Nobody, and I mean nobody, at Bethesda is patting themselves on the back while ignoring our players," says Emil Pagliarulo.
More, but not necessarily better.
To go along with the space-faring sci-fi RPG's first paid expansion Shattered Space's release, Bethesda has also released a new patch for the base experience.
The expansion sees the player venturing to the hidden city of House Va'ruun, dealing with a catastrophe and the resulting Void Horrors.
Join us in discussing the expansion's many new features and what they could mean for the future of Bethesda's galaxy-spanning epic.
The expansion goes live at 8 AM PT on September 30th worldwide. Players must complete the "One Small Step" quest to start it.
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As players explore the hand-crafted world of Va'ruun'kai, they'll run into other enemy factions and combat Vortex Horrors.
Va'ruun'kai's capital, Dazra, is in dire straits after an experiment gone wrong, with a massive crater and the citadel trapped.
Players can also use organic material to create disgusting new grenades and may run into other faction members on Va'ruun'kai.
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Players that want to take a break from Shattered Space will also be free to leave the new planet and return at any time.
The expansion will launch for Xbox Series X/S and PC on September 30, bringing players to Dazra, an entirely new city that serves as the mysterious House Va'ruun's capital.
The Rev-8 will not only serve as a buggy that you can drive anywhere, it will also come equipped with weapons and jetpacks.
Shattered Space's launch date will reportedly be announced on August 20th. The first planetary vehicle also allegedly arrives this month.
First-party titles like Indiana Jones and the Great Circle and Starfield: Shattered Space will also receive theater presentations.
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Director Todd Howard also says that the majority of the expansion is set on a single, handcrafted planet.