Archive For the adventures of ten and till Tag

PS5 Variable Frequency is Interesting, Microsoft’s Cross-Gen Policy is Consumer First, Says Dev

PS5 Variable Frequency is Interesting, Microsoft’s Cross-Gen Policy is Consumer First, Says Dev

LionWing's Bradly Halestorm also discusses whether a cross-gen policy is truly an advantage in the long-term.

PS5’s Tempest Engine Is More Exciting Than GPU/CPU Speeds, Says Developer

PS5’s Tempest Engine Is More Exciting Than GPU/CPU Speeds, Says Developer

LionWing Publishing founder Bradly Halestorm is excited about what the PS5's 3D audio engine can offer.

The Adventures of Ten and Till Interview – Combat, Replayability, Visuals, and More

The Adventures of Ten and Till Interview – Combat, Replayability, Visuals, and More

LionWing Publishing's Bradly Halestorm speaks to us about the shoot 'em up's upcoming western launch.