The director noted that The Blood of Dawnwalker won't have a "main quest". Rather players will have freedom to figure things out.
In an interview, Konrad Tomaszkiewicz also revealed that one of the major inspirations behind the title was Arkane's Dishonored.
The fantasy action RPG from former The Witcher 3 veterans is currently in pre-beta and still slated for release in 2026.
Rebel Wolves also outlines improvements made to the ability wheel and the camera, including a second option placed farther back.
Disrupting the Big Bad's plans can result in more patrols and curfews, but may also improve Coen's standing with rival factions.
Director Konrad Tomaszkiewicz said that players can even bribe characters with gold to do things so that they can save their own time.
The deep dive video also features game director Konrad Tomskiewicz and lead quest designer Rafal Jankowski discussing game design.
The studio has confirmed that, if the protagonist runs out of blood during the night, he might lose control and attack NPCs.
A new My Hero Academia title, Digimon Story: Time Stranger and Towa and the Guardians of the Sacred Tree headline the showcase.
Directional combat requires exploiting weaknesses in defenses and utilising Hexes. He also gains different traversal abilities at night.
Learn about Coen's life during the day and night alongside the sheer density of the world and attention to detail in its cities.
Creative director Mateusz Tomaszkiewicz spoke about how player freedom is one of the most important parts of The Blood of Dawnwalker.
As a half-vampire, Coen embarks on a quest to save his family within 30 days or go on a tear and seek revenge against his sire.
While NetEase is seemingly pulling out of its international investments, The Blood of Dawnwalker's development is going as planned.
The Blood of Dawnwalker's developers want to focus on giving players as much freedom as possible while still featuring a rich narrative.
The Blood of Dawnwalker will feature a unique time-limit mechanic that only progresses with quests so that players can calmly explore.
Rebel Wolves' creative director Mateusz Tomaszkiewicz wants players to get to know the game's open world and explore without rushing.
Director Konrad Tomaszkiewicz said this was in response to The Witcher 3 players ignoring the main story to play Gwent non-stop.
Doubling down on the concept of a narrative sandbox, The Blood of Dawnwalker will allow players plenty of freedom in its story.
"If size is your measure, then yes, it's not the size of a AAA like The Witcher. But I don't know if the size is the measure, to be honest."