Archive For Virtuos Tag

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst maintaining the legacy of the long-running saga.

Metal Gear Solid Delta: Snake Eater Video Showcases Remade Scenes with EVA and The Boss

Metal Gear Solid Delta: Snake Eater Video Showcases Remade Scenes with EVA and The Boss

Naked Snake actor David Hayter joins Lori Alan (The Boss), and Jodi Benson, the latter finally revealed as the voice of EVA.

Metal Gear Solid Delta: Snake Eater Hopes to be Faithful to the Original Without Feeling “Old and Clunky”

Metal Gear Solid Delta: Snake Eater Hopes to be Faithful to the Original Without Feeling “Old and Clunky”

"We need to make sure that when people play the game, it doesn't feel old, like they're playing an old game," says series producer Noriaki Okamura.

David Hayter Says He is Doing Voice Work for Metal Gear Solid Delta: Snake Eater That He “Can’t Really Talk About Yet”

David Hayter Says He is Doing Voice Work for Metal Gear Solid Delta: Snake Eater That He “Can’t Really Talk About Yet”

"I’m working to support the game, and I’m pretty involved, which is nice," says the voice of Solid Snake and Big Boss.

Metal Gear Solid Delta: Snake Eater Features “Some” New Voice Recordings from Returning Actors

Metal Gear Solid Delta: Snake Eater Features “Some” New Voice Recordings from Returning Actors

David Hayter (Naked Snake), Jim Piddock (Major Zero), and Lori Alan (The Boss) have all been involved in new recordings for the remake, it's confirmed.

Metal Gear Solid Delta: Snake Eater’s Difficulty Differs Between Control Styles, Says Producer

Metal Gear Solid Delta: Snake Eater’s Difficulty Differs Between Control Styles, Says Producer

Producer Yuji Korekado also reveals the development team opted against allowing players to switch control styles mid-game.

Metal Gear Solid Delta: Snake Eater’s Release Date Continues to Be a Mystery

Metal Gear Solid Delta: Snake Eater’s Release Date Continues to Be a Mystery

Press hands-on, hotlines, gameplay footage and interviews. What else is left for Konami to do before they reveal the release date of Metal Gear Solid Delta: Snake Eater?

Metal Gear Solid Delta: Snake Eater Gameplay Showcases Combat, Camouflage System, and More

Metal Gear Solid Delta: Snake Eater Gameplay Showcases Combat, Camouflage System, and More

More gameplay footage from the upcoming stealth remake has emerged courtesy of the game's presence at Tokyo Game Show.

Metal Gear Solid Delta: Snake Eater Gameplay Showcases Gorgeous Visuals

Metal Gear Solid Delta: Snake Eater Gameplay Showcases Gorgeous Visuals

The developer highlights the Modern control style and new quality-of-life features in the latest Metal Gear Hotline at Tokyo Game Show.

Metal Gear Solid Delta: Snake Eater Trailer Reveals The Boss, Ocelot, EVA, and More

Metal Gear Solid Delta: Snake Eater Trailer Reveals The Boss, Ocelot, EVA, and More

Though a release date remains unknown, characters like Colonel Volgin and Sokolov look better than ever in the upcoming remake.

Metal Gear Solid Delta: Snake Eater Will Utilize PSSR on PS5 Pro, Deliver Better Frame Rates

Metal Gear Solid Delta: Snake Eater Will Utilize PSSR on PS5 Pro, Deliver Better Frame Rates

PlayStation's Spectral Super Resolution will allow trees and vegetation to appear more vivid, per Konami's Yuji Korekago.

Metal Gear Solid Delta: Snake Eater Producer Explains Why it Won’t be Dubbed “A Hideo Kojima Game”

Metal Gear Solid Delta: Snake Eater Producer Explains Why it Won’t be Dubbed “A Hideo Kojima Game”

"It’s always been the case that games Mr. Kojima didn’t personally direct don't have 'A Hideo Kojima Game'," series producer Noriaki Okamura explains.

Metal Gear Solid Delta: Snake Eater Producer Discusses Whether it’s Too Faithful of a Remake

Metal Gear Solid Delta: Snake Eater Producer Discusses Whether it’s Too Faithful of a Remake

"I think players might just need to see the game and try it for themselves to decide if this approach works," says series producer Noriaki Okamura.

Metal Gear Solid Delta: Snake Eater Showcases Iconic Opening

Metal Gear Solid Delta: Snake Eater Showcases Iconic Opening

Konami has offered another look at the upcoming remake, which is in development for PlayStation 5, Xbox Series X/S, and PC.

Metal Gear Solid Delta: Snake Eater is Playable at Tokyo Game Show 2024

Metal Gear Solid Delta: Snake Eater is Playable at Tokyo Game Show 2024

The developer also confirmed there will be demo stations at the trade fair for attendees to go hands-on with the upcoming remake.

Metal Gear Solid Delta: Snake Eater is Playable from Start to Finish, Producer Confirms

Metal Gear Solid Delta: Snake Eater is Playable from Start to Finish, Producer Confirms

Though a release date is unknown, production producer Noriaki Okamura said, "We know it's not going to be years and years."

10 New Things We’ve Learned About Metal Gear Solid Delta: Snake Eater

10 New Things We’ve Learned About Metal Gear Solid Delta: Snake Eater

Here's everything new we've learned about Konami's upcoming remake.

Metal Gear Solid Delta: Snake Eater Has a Compass, Quick-Dial, and Other Quality-of-Life Features

Metal Gear Solid Delta: Snake Eater Has a Compass, Quick-Dial, and Other Quality-of-Life Features

You can also instantly add items to the quick-access bar when picking them up instead of going into your backpack every time.

Metal Gear Solid Delta: Snake Eater Reportedly Features Quality and Performance Modes

Metal Gear Solid Delta: Snake Eater Reportedly Features Quality and Performance Modes

Recent hands-on impressions of a PS5 demo reveal the presence of 4K/30 FPS and 1080p modes. The classic starting question also returns.

Metal Gear Solid Delta: Snake Eater Producer Teases Wounds and Injuries Affecting Snake

Metal Gear Solid Delta: Snake Eater Producer Teases Wounds and Injuries Affecting Snake

Injuries and wounds sustained through the new Battle Damage system could potentially affect Snake's functions if not treated.