"It’s always been the case that games Mr. Kojima didn’t personally direct don't have 'A Hideo Kojima Game'," series producer Noriaki Okamura explains.
"I think players might just need to see the game and try it for themselves to decide if this approach works," says series producer Noriaki Okamura.
Konami has offered another look at the upcoming remake, which is in development for PlayStation 5, Xbox Series X/S, and PC.
The developer also confirmed there will be demo stations at the trade fair for attendees to go hands-on with the upcoming remake.
Though a release date is unknown, production producer Noriaki Okamura said, "We know it's not going to be years and years."
Here's everything new we've learned about Konami's upcoming remake.
You can also instantly add items to the quick-access bar when picking them up instead of going into your backpack every time.
Recent hands-on impressions of a PS5 demo reveal the presence of 4K/30 FPS and 1080p modes. The classic starting question also returns.
Injuries and wounds sustained through the new Battle Damage system could potentially affect Snake's functions if not treated.
The remake also includes accessibility options, like not having to hold down the button when grabbing enemies and altering color correction.
Though PlayStation promised a 2024 release for the remake, neither Konami nor the development team has provided any official word.
Some might be quick to dismiss the upcoming remake because of how faithful it is to the original, but perhaps playing it safe is the smartest thing that Konami can do with Metal Gear right now.
We dive into the weeds for the improvements we want to see in the upcoming remake.
Recreate the stealth classic's look, whether sticking to the Legacy controls and camera or opting for the new Modern Style.
It lacks a release date, but Konami's eagerly-awaited remake looks better and better with each reveal. Here's what you should know.
Producer Noriaki Okamura also confirmed "countless" improvements and updates to character models, alongside hand-tuned expressions.
UPDATE: GameStop has deleted the tweet and stated that its release date information was inacurate.
Producer Noriaki Okamura also invites players to judge whether the new team is suitable for "the job of keeping Metal Gear going."
Players can also opt for the new third-person camera to aim over the shoulder or choose the classic overhead perspective.
Injuries reflect in real-time, with the scars "telling a story of each player's unique journey through the game," per Konami.