Metal Gear Solid Delta: Snake Eater’s Difficulty Differs Between Control Styles, Says Producer

Producer Yuji Korekado also reveals the development team opted against allowing players to switch control styles mid-game.

Posted By | On 03rd, Oct. 2024

Metal Gear Solid Delta - Snake Eater_12

Konami continues to promote Metal Gear Solid Delta: Snake Eater, its upcoming remake of Metal Gear Solid 3: Snake Eater. While the gorgeous graphics are the highlight, it also sports many quality-of-life features, including a new Modern control style. The perspective shifts to an over-the-shoulder perspective, which allows for moving while aiming.

Those who want an experience close to the original can still opt for the Classic style. However, it seems both styles offer different difficulty levels. Speaking to Famitsu (translation via Automaton-Media), producer Yuji Korekado revealed why the team decided against changing styles mid-gameplay.

“The New Style provides a wider, linear field of view, and you can shoot your gun while moving Snake, which made the difficulty level lower than we had expected. However, if we were to adjust things to match the New Style, that would make the Legacy Style too difficult. That’s why we decided to split the two play styles.”

Which one ends up being more challenging remains to be seen. However, fans can rest assured that playing on Legacy will result in difficulty similar to the original.

Metal Gear Solid Delta: Snake Eater doesn’t have a release date, though it’s playable from start to finish. It’s coming to Xbox Series X/S, PS5, and PC. Check out some off-screen gameplay from Tokyo Game Show 2024 here.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...