Adrian Chmielarz, Creative Director and Co-Founder of The Astronauts, speaks with GamingBolt about the studio's dark fantasy roguelike shooter.
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"Yes, you can do wonderful things with them, but their shelf life is limited," says the studio behind The Vanishing of Ethan Carter.
The Astronauts also plans to overhaul the Calamity system to offer more choices for players and redesign the tutorial area.
The next major update for Witchfire is slated for November, and will feature new content as well as a re-imagining of already existing content.
Witchfire hopes to meld gameplay inspired by Soulslikes and extraction shooters while trying to forge its own identity.
Learn more about the world and your mission as a Preyer, gathering Witchfire and weapons to confront the all-powerful Witch.
Regarding post-launch plans, director Adrian Chmielarz says the updates will stop "only when we are all fully satisfied with the results."
Early access will launch with two maps, and there won't be any NPCs. The Astronauts is also "leaning towards yes" for New Game Plus.
Studio co-founder Adrian Chmielarz also says the goal is to "deliver enough content" to make early access feel "worth the money."
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Different weapon types, magic, and enemies for the rogue-lite shooter are showcased ahead of its early access release for PC in early 2023.
Though a few months were "lost" with the redesign, development is back on track, says The Astronauts co-founder Adrian Chmielarz.